- Joined
- Nov 2, 2004
- Messages
- 1,993
You know that bug where during the construction animation part(s) of the model attaches itself to a random unit instead of staying in the model? Does anyone know what exactly triggers it, and what causes it?
Edit: Ok, does seem to occur reliably, but the geoset can attach itself to seemingly anything on the map, so can be hard to spot. Once I figured which geoset it was, I created a new bone to attach it to, which fixed it. I guess the bone was corrupted somehow. Still curious if anyone knows how this is caused in the first place.
Edit 2: I have a feeling it may be caused by my Model Optimizer tool... I've had this happen to models multiple times now, but never seen anyone else talk about it I think.
Edit: Ok, does seem to occur reliably, but the geoset can attach itself to seemingly anything on the map, so can be hard to spot. Once I figured which geoset it was, I created a new bone to attach it to, which fixed it. I guess the bone was corrupted somehow. Still curious if anyone knows how this is caused in the first place.
Edit 2: I have a feeling it may be caused by my Model Optimizer tool... I've had this happen to models multiple times now, but never seen anyone else talk about it I think.
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