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Attach various bones to a geoset?

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Level 7
Joined
Feb 22, 2008
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93
Hello everybody! I try to make a model but i want to know he next:
I want to add a geoset to many bones to animate the model...
For example:
I have the model of an inanimated angel and I want to put animations of the peasant model. For that i export the geoset and choose the bone. But it only animate with the selected bone and not for the another ones...
If i cut the geoset in diferent geoset, i attach every geoset to everi bone and it works but there are spaces between geosets :S
do you understood?

Thanks for reading! and if you didn´t understand what I try to do please advise it and explaine it more calmly! ^ ^

PS: I use MDLVID and WAR3MODELEDITOR
PS2: I´m sorry for mi english T_T
 
Level 26
Joined
Jun 15, 2006
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2,651
I think it would be a good idea to get Vertex Modifier for it ( search for oinkertools or oinkerwinkle)

with this program you can add vertices to more than 1 geoset via matrices.

It works like this:

vertex->matrix group->geoset.

And a matrix group is basicly just a bunch of geosets connected to 1 pack.

and here is a crappy tutorial I made about it long time ago: http://www.hiveworkshop.com/forums/712584-post4.html
 
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