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Attaching vertices to a bone

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Feb 1, 2006
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So I know how to attach an entire geoset to a particular bone, but I was wondering if there was a way to attach only a part of a geoset to one bone, and another part of that same geoset to a separate bone, so that the two different parts of the same geoset are animated differently? And is there also a way to weld vertices between separate geosets so that no matter how they're animated, they are always connected at that point where they're welded?
... did that make any sense?
 
Level 14
Joined
Feb 1, 2006
Messages
118
HappyTauren: Ok, I won't tell anyone. I dunno why it's a big deal, but if you say so, then my lips are sealed. :D And I'm a man of my word, so don't worry. You can even ask my 8th grade math teacher. ha ha
So... uh... will that come in a private message or something?

Skrab: I use Magos' Model Editor, a bunch of Oinkerwinkle's programs, and notepad... for the actual modelling and geoset things at least.
 
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