- Joined
- Nov 2, 2004
- Messages
- 1,993
The translation and rotation in the death animation (from 20533 - 23133) on bonehorsebone_abdomen is not being applied ingame. It displays as expected in mdlvis/modelviewer.
I tried adding the animation to different bones, no change. The Jaw bone and attached vertices ARE being translated.
No idea what's causing this, any ideas? Thanks
Edit: fixed, not 100% sure how
I removed all geoset animations from all bones (didn't actually realize bones could have a geoset animation assigned before now...), and there was one bone that somehow had a "\" at the end of its name, must have been one of those that fixed it
I tried adding the animation to different bones, no change. The Jaw bone and attached vertices ARE being translated.
No idea what's causing this, any ideas? Thanks
Edit: fixed, not 100% sure how
I removed all geoset animations from all bones (didn't actually realize bones could have a geoset animation assigned before now...), and there was one bone that somehow had a "\" at the end of its name, must have been one of those that fixed it
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