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Conquest of Northrend

Ujimasa Hojo Presents

Conquest of Northrend
Created by Ujimasa Hojo

Features:


Race Changes:
  • Horde of Northrend (Orc)
  • Riplash Naga (Night Elf)
  • Old God Minions (Undead)
  • Titanic Watcher (Human)

Each race has 5 heroes.

Neutral Units:
  • Ancient Vaults - Sells various Unique items and Artifacts
  • Arcane Sanctum - Helps your Heroes become more powerful
  • Bank - Exchanges gold for lumber and vice versa
  • Fountain of Energy - Regenerates the health and mana of all non-mechanical units nearby
  • Laboratory - Allows you to take advantage of Goblin technology
  • Merchant - Sells various magic items
  • Tavern - Allows you to resurrect Heroes instantly

Screenshots:


Horde of Northrend:

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Riplash Naga:

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Old God Minions:

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Titanic Watchers:

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Neutral Units:
Neutral units offer various kinds of services.

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Glyphs:
Some of the citizens hold Glyphs. Kill them and take the glyphs before other players do.

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Video Previews:



Horde of Northrend:


Riplash Naga:


Old God Minions:


Titanic Watchers:




Change Log:




General:
  • Uploaded.



Titanic Watchers:
  • Restricted Pyromancer limit to one.



Riplash Naga:
  • Added in the Naga voices.



General:
  • Changed the Berserker summoned by the Ancestral Staff back to the original.
Riplash Naga:
  • Fixed the Chitinous research requirements.
Old God Minions:
  • Fixed the Corrosive Breath upgrade for Crypt Flyers.



General:
  • Tidied up a few things.



Titanic Watchers:
  • Updated the Tower model.



Titanic Watchers:
  • Updated the Tower model.



General:
  • Tidied up a few things.



General:
  • Tidied up a few things.



Riplash Naga:
  • The Mage Tower is now clickable during Birth animation.



General:
  • Tidied up a few things.



General:
  • First Hero now for free.
  • Fixed some few things.



General:
  • Fixed some few things.



General:
  • Shops revamped.



Riplash Naga:
  • Updated the custom buildings.



Old God Minions:
  • Updated some of the buildings.



Riplash Naga:
  • Fixed the wrapping of the Hall.



Riplash Naga:
  • Updated the Hall model.



General:
  • Fixed the AI a bit. AI Heroes now learn the Bonus stats.



Horde of Northrend:
  • Now has a custom building set.



General:
  • Fixed leaky Triggers.



General:
  • Optimized imported models reducing total map sizes.



General:
  • Fixed some stuff.



Horde of Northrend:
  • Altered the Tuskarr Brewmaster's portrait.




Credits:


Models:
  • Crypt Flyer - AndrewOverload519
  • CrystalInfernal - Dark Hunter1357
  • Dwarven Warrior - Frankster
  • Faceless One Cultist - Sin'dorei300
  • Faceless One Mastermind - -Grendel
  • Faceless One Scorpion - Sin'dorei300
  • General Vezax - Dentothor
  • Naga Enchantress - armel
  • Naga Rally Point - LiOneSS
  • Nerubian Elder - -Grendel
  • Rifleman Elite - TurieL
  • Tidebaron - dickxunder
  • Tuskarr Worker - garfield
Other modified models came from Blizzard Entertainment.

Skins:
  • Human User Interface - Sin'dorei300
  • Ice Giant - FrIkY
  • Mimiron - GnoobSauce
  • Naga Cursor - AlienAtSystem
  • Naga User Interface - viiva
  • Undead User Interface - kwaliti
Icons:
  • Coral Trident - CRAZYRUSSIAN
  • Dwarven Warrior - Frankster
Other modified icons came from Blizzard Entertainment.



Keywords:
Alliance, Azeroth, Capital, Human, Northrend, Scourge, Stormwind, Undead

Author's Notes and Trivia:
  • Don't expect anything completely new here. I simply shuffled units and abilities. Nonetheless, the original techtrees are relatively intact.
  • This map was designed for Patch 1.26. Bugs might occur if playing on later patches.
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, DTube, or FruitLab Channels as well and hopefully subscribe.
  • Follow me on Twitter, Minds, or Steemit.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
Contents

CoN: Thor Modan (Map)

CoN: Valiance Keep (Map)

CoN: Vengeance Landing (Map)

CoN: Wintergarde Keep (Map)

Reviews
22:53, 16th Mar 2014 Orcnet: Good additions to the altered melee genres, approved and recommend as acceptable.
12:52, 8th Apr 2014 Orcnet: Approved as acceptable.
Orcnet19:34, 14th May 2013 Map Approved Conquest of Northrend: Valiance Keep (No Version/s Stated) RateScorePercentLetter 5/591-100A RateScorePercentLetter 4/581-90%B RateScorePercentLetter 3/575-80%C RateScorePercentLetter...
Orcnet08:56, 21th July 2013 Map Approved CoN: Wintergarde Keep (No Version/s Stated) RateScorePercentLetter 5/591-100A RateScorePercentLetter 4/581-90%B RateScorePercentLetter 3/575-80%C RateScorePercentLetter 2/570-74%D...

Moderator

M

Moderator

22:53, 16th Mar 2014
Orcnet: Good additions to the altered melee genres, approved and recommend as acceptable.
 
Barathrum, this doesn't need "needs fix", since it does contain the needed information, and the BB codes are only there to improve the look.

Edit :

As a member of the group Map Reviewers, I will be reviewing your map :

[+] Terrain [+]
[+] Originality [+]
[+] Fun [+]
[-] Some empty spots [+]
[-] Large File Size [-]
[-] Mines are not well placed [-]

I suggest you remove the preview image and the loading screen to reduce the file size.

Rating : 2/5
Status : Approval
 
As a member of the group Map Reviewers, I will be reviewing your map :

[+] Nice layout [+]
[+] Originality [+]
[+] Fun [+]
[-] Some flat spots [+]
[-] Large File Size [-]
[-] Mines are not well placed [-]

I suggest you remove the preview image and the loading screen to reduce the file size.

Rating : 2/5
Status : Approval

EDIT : Nevermind, rejection [Kl3sk is right]
 
Last edited:
Level 1
Joined
Aug 3, 2009
Messages
501
I will work on the description ASAP. By the way, I can trim the file size by 1000kb but some Heroes will lose their Hero glows and the corrupted tree of life & ancient of war will have "ugly" attack animation while uprooted. Is that ok?

~ Dear -Battle for Supremacy- author, Kael , Barathrum and lightbolt30 have all expressed their (somewhat contradictory) opinions, but I feel it is my duty as to make you understand why Kael suddenly changes his mind over the mater of approving / rejecting your map(s). Without further adieu :

I do not agree with Kael over the "approved" stamp to ANY of the Battle For Supremacy maps. None! If necessary, I may sound like a hypocrite when saying I tested only "Alterac Ruins" from the series and it was a completed and total let-down. What the author does is he just uploads the maps with incredible, misleading preview-images and tempts members to download them. In reality, none of these maps should be approved. As far as I'm concerned, Kael and any of our reviewers can give as much constructive criticism as they want, but I know one thing : Misleading Preview-Image (that adds to the file-size unjustified) + Timid Description + Terrible Terrain AND poor, unoriginal game-play =/= success.

* You will find this post on ap0calypse's profile. I hope this prevents future confusion or misunderstandings regarding all your BFS maps. You could say I'm being brutally honest with you. As advice : Stop uploading poor quality maps on the Hive. As a suggestion : Don't continue the BFS series and try creating REAL maps of your own (I'm not saying you didn't invest time and effort , I'm just saying that time and effort could have been used more wisely, as far as map-making goes).

~ To end this post : You've just double-posted.... Good day!
 
Level 22
Joined
Feb 3, 2009
Messages
3,292
Information:


As a Reviewer of the Map Reviewers Group, I joined the THW Cleaning Event.
I
end up writing a fast review, or just posting the end state of the map, rating is not always included!


Current State for this map: Rejected


I will contact the moderator to Approve/Reject the map, depending on what you recieved.

 

Moderator

M

Moderator


1b5e5a7776e87f86f9c6951fa3dad711_64508.gif
Orcnet19:34, 14th May 2013

Comment

Review

Map Approved
Conquest of Northrend: Valiance Keep (No Version/s Stated)


Rate
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5/591-100A

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4/581-90%B

Rate
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3/575-80%C

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2/570-74%D

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1/550-69%F

Overview:

Gameplay

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"Conquest of Northrend: Valiance Keep" is a Altered Melee game based on the story line of World of Warcraft's Wrath of the Lich King expansion where you take on a city named 'Valiance Keep' with the used of neutral creeps that were remade as a full grown race.

"The Gameplay is very good and same goes to the remade of all of the default races into the inhabitants of the northrend area, no much problems and bug encountered during the tests of the races and all and useful AI as well."

Terrain

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"The Terrain looks neat especially the middle part that is so called the 'Valiance Keep' although the wandering villagers can be problematic though."

Management

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"Any else map is somewhat useful and very well detailed for another altered melee map for those who are daring to, this is another submission to be played."

Total Score:


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11/1587%B
 
Level 2
Joined
May 12, 2013
Messages
24
THIS is awesome but ONE thing i hate that you didnt use the custom foots of dwarfes there 2 models a normal model and a mountain scouter , so pls fix the foot pls do it it will be better rating 7.5 (because footman of dwarfes)

LG Letgoit3
 
Level 60
Joined
Jan 20, 2008
Messages
1,474
This is great map that I would recommend to anyone who is a fun of custom races and lore. One question though what happened to your stromgarde keep map I can't find it here in the maps section.

I know I can download it from any of your maps just I can't find it on the hive.

I already have a lot of SfA maps and because the Stromgarde Keep one is just a map made by Blizzard, I didn't bother uploading it officially.
 
Level 2
Joined
Feb 20, 2013
Messages
29
Well, the only thing regrettable for the Nerubians is the jormungar model... Why not create it from a resized (and reskinned) dune worm? (well, if that's possible... this is just my two cents)

Btw, I think I found a bug with the Faceless One Harbinger (and perhaps with other heroes as well, haven't tried it): it can't level up beyond level 5 (once it reaches level 5, no XP is gained
 
Last edited:
Level 28
Joined
Apr 6, 2010
Messages
3,097
The Town Hall doesn't have the Call to Arms ability.
Headhunter Spirits need Cannibalize researched.
The Crypt Flyer's second attack doesn't show up on its card when researched.
T3 Chitinous naga upgrades require a corrupted Tree of Ages.

Nice map (though rather lacking in snow), but I think there aren't enough creep camps.
 
Last edited:
Level 60
Joined
Jan 20, 2008
Messages
1,474
Btw, I think I found a bug with the Faceless One Harbinger (and perhaps with other heroes as well, haven't tried it): it can't level up beyond level 5 (once it reaches level 5, no XP is gained

Were you trying to level up killing creeps? Heroes can't level up beyond 5 killing creeps.

The Town Hall doesn't have the Call to Arms ability.
Headhunter Spirits need Cannibalize researched.
The Crypt Flyer's second attack doesn't show up on its card when researched.
T3 Chitinous naga upgrades require a corrupted Tree of Ages.

Only the starting Town Hall has Call to Arms. You'll have to upgrade to at least Keep for new ones. Others have already been fixed.
 
Level 2
Joined
Feb 20, 2013
Messages
29
Ultimata said:
Even said:
Btw, I think I found a bug with the Faceless One Harbinger (and perhaps with other heroes as well, haven't tried it): it can't level up beyond level 5 (once it reaches level 5, no XP is gained
Were you trying to level up killing creeps? Heroes can't level up beyond 5 killing creeps.

Hmmmm... So you need to kill enemy units? Never knew that.. Thanks for your info, and sorry for the accusations xD

Also, about the thing I told you that you can create a jormungar by just editing the skin of the dune worm... Actually, it seems that without an extensive model edit, it's impossible to create a jormungar out of the dune worm (their model was just too different)
 

Moderator

M

Moderator


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Orcnet08:56, 21th July 2013

Comment

Review

Map Approved
CoN: Wintergarde Keep (No Version/s Stated)


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5/591-100A

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4/581-90%B

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3/575-80%C

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2/570-74%D

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1/550-69%F

Overview:

Gameplay

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"Another useful batch of altered melee of your doing, The expanded universe of each race is fascinating though I suggest you reduce much of all the neutral passive units running around the map, they can be bothersome at times and highly useful to necro ability type of units."

Terrain

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"Map is based on a default warcraft 3 map, therefore you did well on gameplay not in terrain."

Management

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"Overall, nice job with this expansion."

Total Score:


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8/1577%C
 
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