• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Collection of Hero Ideas

Status
Not open for further replies.

CyberDuelX16

C

CyberDuelX16

Well i was reading the thread: "Collection of Map Ideas" by takakenji and it struck me: We Should make the same thread! but with hero Ideas Instead! So here goes:

---Basic Classes---

• Berserker (STR) (Mid-Level Tank, Damage Dealer, Rage Instead of Mana)
• Defender (STR) (High-Level Tank, Armoured, Stamina Instead of Mana)
• Scout (AGI) (Mid-Level Assassin, Very Fast Speed, Action Points instead of Mana)
• Assassin (AGI) (High-Level Assassin, Fast Speed, Action Points Instead of Mana)
• Elementalist (INT) (Mid-Level Fire, Mid-Level Water, Mid-Level Earth, Low Armour, Can Have Familiar)
• Pyromancer (INT) (High-Level Fire, Low Health, Massive Damage, Spells Cost a lot of Mana, Can Have Familiar)
• Hydromancer (INT) (High-Level Water, Average Health, Average Damage, Spells Cost Higher than Average Mana, Fast Mana Regeneration, Can Have Familiar)
• Druid (INT) (Medium-Level Earth, Medium-Level Nature, Low Health, Average Damage, Spells Cost Mana if in Caster Specialization, Spells Cost Rage if in Feral Specialization)
• Ranger (AGI) ( Higher than Average Damage, Higher than Average Speed, Can Have Pet, Special Travel Skills)
• Marksmen (AGI) (High Damage, Average Speed, Can Have Pet, Special Attack Skills)
• Priest (INT) (Average Mana, Average Mana Regeneration, Special Healing Aura, Can Have Familiar)

---Advanced Classes---

• Summoner (INT) (Higher than Average Mana, Spells Cost a lot of Mana, Multiple Summons )
• Dragon Knight (STR) (High Health Regeneration, Higher than Average Armour, Dragon Metamorphosis )
• Paladin (STR) (High Damage Against Undead, High Armour, Healing Spells, Holy Spells)
• Officer (STR) (Average Damage, Average Armour, Ally Boosting Auras)
• Shapeshifter (INT) (Lower than Average Damage, Multiple Shape Shifts, Some Shape Shifts Uses Rage Instead of Mana, Most Shape Shifts Cost a lot of Mana)
• Nether Being (AGI) (Lower than Average Damage, Low Armour, High Damage Resist)
• Chaos Knight (STR) (Higher than Average Damage, Unholy Spells, Fast Speed)
• Knight (STR) (Higher than Average Damage, Holy Spells, Fast Speed)

---Advanced Classes Part 2---

• Whisperer (AGI) (Higher than Average Damage, Low Armour, Fast Speed, Mid-Level Nature Spells, Invisibility Spells, Unlike Most Archers, Cannot Have Pet.)
• Slicer (STR) (Higher than Average Damage, Average Armour, Average Speed, High Damage Resistance, Higher than Average Magic Resistance)
• Arcane Archer (INT) (Average Damage, Low Armour, Fast Speed, Mid-Level Arcane Spells, Special INT + AGI Damage Increase Skill, Can Have Familiar)
• Blade Dancer (AGI) (High Damage, Low Armour, Fast Speed, Uses Action Points instead of Mana, Special Abilities Called “Dances” that require the first to be performed before the second, Aka. “Dance 1” Must be Performed Before “Dance 2” Can Be Performed)
• Monk (INT) (Average Damage, Average Armour, Average Speed, Mid-Level Holy Spells, Special INT + STR Damage Increase Skill, Spells Cost Low Mana, But Have Higher Cooldown)
• Warden (AGI) (Average Damage, High Armour, Low Speed, Mid-Level Holy Spells, Special Attack and Defend Stances that give different benefits)
• Puppet Master (INT) (Higher than Average Damage, Low Armour, Average Speed, Mid-Level Dark Spells, Can Manipulate and/or Control Allies, Enemies and Creeps, Can Have Puppet)
• Lich (INT) (Lower than Average Damage, Low Armour, Average Speed, High-Level Ice Spells, Can Freeze Enemies, Can Slow Enemies, Higher than Average Mana Regeneration)

---Specialist Classes---

• Void Reaper (AGI) (Higher than Average Speed, Lower than Average Armour, Higher than Average Damage, Drains Mana, Spells Don’t Require Mana but they have a Higher Cooldown)
• Time Wizard (INT) (Lower than Average Speed, Lower than Average Armour, Average Damage, Can Teleport, Bends Time, Freezes Enemies, Spells Can Only Be Gained and Cannot Be Upgraded Via Level Up, Instead, Spells Must Be Upgraded By an Accessory called The “Time Charm” and the spells powers are based on the Type and Level of the Charm )
• Spirit Keeper (INT) (Average Speed, Average Armour, Lower than Average Damage, High Damage Resistance, Can Create Illusion(s), Can Banish Target(s), High Damage Resistance, High Mana Regeneration, Spells Have Low Cooldown but Cost More Mana)
• Exorcist (AGI) (Higher than Average Speed, Average Armour, Average Damage, Higher than Average Mana Regeneration, Spiritual Spells, Can Banish Target(s), Minor Holy Spells Minor Dark Spells)
• Avenger (STR) (Average Speed, Higher than Average Armour, Average Damage, Higher than Average Health Regeneration, Damage Reflection, Special Defend Abilities)
• Combatant (STR) (Lower than Average Speed, Higher than Average Armour, Lower than Average Damage, Higher than Average Health Regeneration, Higher than Average Mana Regeneration, Special Area of Effect Skills)


---Disarming/Disabling Classes---

• Spellbinder (INT) (Lower than Average Speed, Lower than Average Armour, Lower than Average Damage, Lower than Average Health Regeneration, Higher than Average Mana Regeneration, Special Runes that silence and disable spellcasting enemies)


More to come! Feel free to add more ideas!
 
Last edited by a moderator:
Level 14
Joined
Jun 27, 2009
Messages
1,381
Sooo perfect for me. I feel like subscribing. Sec, coming with some hero ideas!

Hero One:
Devourer (Favourite Name) : An Intelligence-based hero, that "devours" enemy creeps' souls to deal damage based on how much souls he got.
Example of one of his spells :
Release Souls : Deals damage around the Devourer based on amount of souls he got. 3x amount.

Cyber Fighter (Your name inspired me) : An Agility-Based hero, which focuses on great speed and CyberBlade-Manipulating, to kill enemies.
Example of one of his spells :
Cyber Throw : The Cyber fighter throws his CyberBlade to deal damage to enemies in a circle (a place you choose). The CyberBlade rotates.

Incarnate : The Incarnate of Hate : A Strength-Based hero that focuses on helping his allies, and reinforcing his defenses.
Example of one of his spells :
Venge : Everytime an allied unit recieves damage near him (if the damaged unit is NOT the Incarnate) this hero recieves higher attack speed.

Apocalypse Disciple : A strange hero that is based on agility. He uses Apocalypse power to cause destruction and havoc upon his enemies. Instead of mana, he got Apocalypse Points. They do not get much Apocalypse point, and they get 1 per kill. He doesn't use much points, and doesn't have a high maximum amount.
Example of one of his spells :
Fear Bolt : The disciple launches a bolt to make a target fear, and deal damage to nearby units there.



Do not Fear. Heroes here were never used in some map.. :p
THE EXAMPLE SPELLS ARE ONLY SPELLS THAT COULD BE, NOT REALLY NEEDED.
 

CyberDuelX16

C

CyberDuelX16

xD Thanks takakenji for the compliment and I'm glad i inspired you Herian!
 

CyberDuelX16

C

CyberDuelX16

Wanna Test That? -Challenging Look-

MWHAHAHDHAHAHAHAHAHHAHAHAHAH!
 
Level 14
Joined
Jun 27, 2009
Messages
1,381
Wanna test THIS ? -More challenging look-

WOOOOOOOOOOOOTHAHAHAHLFMLUHHAHAUAHAUAHUAHAUHUAHUAHAUHAUHAUHAUHAUAHAGHARAAAAAAAAAAAAAAa -dies-
 
Level 16
Joined
Nov 30, 2009
Messages
2,073
If you want one:

(NOTE: DESIGNED FOR HERO ARENA)

Decoheus the Darkener, Corrupter of Life

Story:
A former noble of Stromgarde. Decoheus has never been happier before his undeath. All that he wants when he was living was to be Immortal and Poweful. One day, the Demonic God of Corruption and Blood named Azazel appears before him, promising him powers and immortality as long as he become an undead vessel of the Dark One. Accepting the demon's offer, Decoheus was granted power to control the soul and life itself, crushing his opponents with ease.

Skills:
Blood Coil (Active, Levelable)
Fires a powerful stream of blood from the Darkener's blade. Inflicting damage to every units in its path. Also heals the Darkener by some amount for each unit struck.

Soul Corruption (Active, Levelable)
Corrupts the target unit's soul. Crippling it's movement speed and attack rate. An unit who dies while under the effect of this spell will explode, dealing damage to enemies near the exploded unit.

Darkener Aura (Aura, Levelable)
The presence of the Corrupter heaves the life of his adversaries, reducing the effectivity of their Life Regeneration.

Avatar of Azazel (Transformation, Ultimate)
The Darkener transforms himself into an Avatar of his God, which exponentially increases his damage and defense capability and renders him immune to magic, making him a perfect killing machine
 
Level 14
Joined
Jun 27, 2009
Messages
1,381
I don't really think you need story and spells and such, only an example of one of his spells, his name, his preferred attribute. People make their own stories.
 

CyberDuelX16

C

CyberDuelX16

True, but feel free to add stories still, they can still be helpful to those people who

A) Don't know how to make stories (0.4%)
or
B) Are too lazy (99.5%)
 

CyberDuelX16

C

CyberDuelX16

Oh godness we should really stopness before they banness usness
 
Level 14
Joined
Jun 27, 2009
Messages
1,381
Couatl Archer : The Couatl archer is an archer that manipulates Couatl's easily. His main stat is agility. Example of one of his spells :
Couatl Force : The Couatl is a powerful flying snake. He can launch, if we follow the legend, twenty-four envenomed bolts each second, but he cannot hit the same unit until two other seconds pass. The Couatl Archer, as lucky as he is, can manipulate his power. This spell channels the Couatl's power, giving the Couatl Archer a multishot for few seconds.


Couatl Archer by me :D
 
Level 14
Joined
Jun 27, 2009
Messages
1,381
This world became a collection. Full of museums, and so on, this world is just a collection.
 
Level 8
Joined
Oct 11, 2009
Messages
260
CyberDuelX16 and I are going to give you a Thread soon that will look like the following =D


Discription :
[Small Discription]

Model :
Model Name - Creator of Model - Link

Attribute :
[Colour depending on his Attribute{Str/Int/Agi}]

More :
[More stats info]

Stats :
Strength : x + y
Intellegence : x + y
Agility : x + y
{x = Starting amount ; y = Each level increasement}

Spells :
Spell Name # 1 - Name of Creator of Spell - Link
Spell Name # 2 - Name of Creator of Spell - Link
Spell Name # 3 - Name of Creator of Spell - Link

Ultimate :
Ultimates Name # 1 - Name of Creator of Spell - Link


Dont know when were gona be done but we are starting Sunday:thumbs_up:
If you might have ideas PM Cyber or Me
Links for PM'
CyberDuelX16
Cpt.ZnacK
 

CyberDuelX16

C

CyberDuelX16

It ALWAYS falls on me doesn't it...ugh..WELCOME TO THE TEAM!!! (Suddenly Happy-Go-Lucky Mode...wait...somethings wrong here...)
 
Status
Not open for further replies.
Top