- Joined
- Dec 21, 2013
- Messages
- 911
I wonder why nobody ever use that, especially those anime maps -_-
I tried to figure out my self it i think its work pretty well, both in model viewer and in-game. Havent tried more complex model though, only static. It's fairly simple, only need to copy the mesh, increase size, flip normal, and done.
(it looks ugly but with some tweak it can be fixed)
So, is it has some secret negative effect so nobody ever use it?
afaik It will only increase model size up to 30kb (it's doubling the polycount).
I tried to figure out my self it i think its work pretty well, both in model viewer and in-game. Havent tried more complex model though, only static. It's fairly simple, only need to copy the mesh, increase size, flip normal, and done.
(it looks ugly but with some tweak it can be fixed)
So, is it has some secret negative effect so nobody ever use it?
afaik It will only increase model size up to 30kb (it's doubling the polycount).
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