As my project seems to be down forever, I decided to share with the community all the 40k models I made for now.
It includes:
Space marines models:
Bolter, Flamethrower, Meltagun, Plasmagun, Missile-Launcher, HeavyBolter, HeavyPlasmaGun, Lascannon and Sergeant;
Imperial guard models:
Lasgun, Flamethrower, Meltagun, Plasmagun, Radio, Medic, Sergeant, Kasrkin;
Orc Models:
Pistol'Boyz, Fling'boyz
As it was supposed to be a project, most of the models have at least 2 textures (gathering model texture, weapon textures, equipment etc...). The reason is quite simple to understand: with about 3-5 textures, I can have almost all the models I need for one race (except vehicules, unfortunately). So, to save space, I gathered into several textures all the aspects, so I won't be annoyed with 1 texture per models.
It has though a drawback: if you need a single model, you'll have to import to many textures. That's why I advise you to use these models for campaigns. Guardsmen are, fortunately, 1 single texture, so you can use them more easily in MultiPlayerMaps
Also, One thing to now: as these units weren't supposed to be revivable in my mod, they may be messing up if you set the Death type to "reanimate, can decay". So, I advise you again to set this to "cannot reanimate, can decay".
All the models have 2 sets of animation, representing their ability to attack either in melee or range. The melee mode is the "alternate" stance.
Oh, and don't watch these models work well (don't trust War3ModelEditor, it has some troubles with exported-from-3dsmax models)
I think that's all, enjoy!
Keywords:
Warhammer, 40k, Space, Marine, Space marine, Guardsman, Imperial, Guard, Imperial Guard, Ork,