1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  5. Dismiss Notice
  6. The Highway to Hell has been laid open. Come along and participate in the 5th Special Effect Contest.
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Guardsman

Submitted by Burning_Dragoon5
This bundle is marked as approved. It works and satisfies the submission rules.
This is a standard Guardman of the Imperial Guard, from the 40k universe.
All made from scratch (even the texture).

It has 2 types of attack: range and melee. It has a spell throw too, were he's "launching" grenades.

I added Team color in order to let the community using them efficiently in multiplayer maps. It is the Cadian gate on the pauldrons.

It's one of the unit i'll use in my future mod.

I hope you'll find it somehow usefull.

Please, give me credit if you use it in your map, and do not modify it without permission (even the skin, ask me before doing anything)

Warning: do not look this model with Warcraft Model Editor, or other programs. They do not fully support 3dsmax exported models' animation. it would look rude with them. Have a look in the WE, it's better.

Keywords:
Warhammer 40 000, Cadian, Soldier, Guardsman, Imperial Guard, Lasgun
Contents

Guardsman (Model)

Reviews
Moderator
16:50, 7th Jun 2008 General Frank: Model works ingame and performs well.
  1. 16:50, 7th Jun 2008
    General Frank:

    Model works ingame and performs well.
     
  2. kuanish

    kuanish

    Joined:
    May 19, 2008
    Messages:
    68
    Resources:
    1
    Models:
    1
    Resources:
    1
    :infl_thumbs_up:it is good model.
     
  3. Velmarshal

    Velmarshal

    Joined:
    Mar 9, 2008
    Messages:
    1,517
    Resources:
    0
    Resources:
    0
    Good, but It could be better.
     
  4. Karouk

    Karouk

    Joined:
    Dec 16, 2007
    Messages:
    247
    Resources:
    0
    Resources:
    0
    Nice model, but I do not believe modern technology use baannets...
     
  5. tunerband

    tunerband

    Joined:
    Feb 17, 2008
    Messages:
    146
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Nice model! O_O
     
  6. Burning_Dragoon5

    Burning_Dragoon5

    Joined:
    Oct 25, 2005
    Messages:
    244
    Resources:
    26
    Models:
    25
    Packs:
    1
    Resources:
    26
    As I did say, this is for a Warhammer 40k mod project. If you don't know this universe, you should have a look at it: http://uk.games-workshop.com/warhammer40000/

    There are both range and melee combat.
     
  7. TheGodOfIron

    TheGodOfIron

    Joined:
    Dec 19, 2007
    Messages:
    408
    Resources:
    1
    Icons:
    1
    Resources:
    1
    Try killing someone without knife and ammunition. You tell me is it easy or not when that guy is same size as you.

    Imperial Guard Guardsmen is out! Yah!
    Erm, ok, it needs a bit of improvements.
     
  8. Hargoth

    Hargoth

    Joined:
    Oct 23, 2006
    Messages:
    140
    Resources:
    5
    Maps:
    5
    Resources:
    5
    I think it is very good model, but if the red bits on the shoulders arnt team color then i don think red goes. I make imperial guard player as dark green... still 10/10
     
  9. Goreface

    Goreface

    Joined:
    May 23, 2008
    Messages:
    50
    Resources:
    0
    Resources:
    0
    Theres nothing great about this model but is good. Nice and simple and clean. Good job!

    4/5
     
  10. Grievous1

    Grievous1

    Joined:
    Apr 22, 2006
    Messages:
    630
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Looks great this model is very usefull for survial maps and another mondern warfare maps good work 4/5 because the animations.
     
  11. redmarine

    redmarine

    Joined:
    Sep 4, 2007
    Messages:
    2,781
    Resources:
    1
    Maps:
    1
    Resources:
    1
    These emperial guards are usually idiotically sucky and can't aim. That is probably why all the other races crush them easily if they don't have any tank support at all.
    Just some info you guys should know.
    4/5
     
  12. Gyrosphinx

    Gyrosphinx

    Joined:
    Apr 30, 2007
    Messages:
    1,742
    Resources:
    6
    Models:
    6
    Resources:
    6
    nice and clean, and oooh... I love that color scheme
     
  13. Warhunter

    Warhunter

    Joined:
    Jan 5, 2008
    Messages:
    1,060
    Resources:
    4
    Models:
    1
    Maps:
    2
    Template:
    1
    Resources:
    4
    NICE!! But you must fix the head, the head shud be an bit in to the helmet... so it´s look like he has it on him not in him. 9.5/10
     
  14. Burning_Dragoon5

    Burning_Dragoon5

    Joined:
    Oct 25, 2005
    Messages:
    244
    Resources:
    26
    Models:
    25
    Packs:
    1
    Resources:
    26
    Okay, some comments on the comments ;)


    1) if I do more details, the model will have too many polygons IMO (as it is already 602)
    Then, IG, unless you do a very close camera shot, the unit is detailed enough with the IG "standard" camera.

    2) The red thing you can see on the pauldrons are TC. I think I would have been shot if I didn't put any TC.

    3) Watch the unit in the game. The warcraft tools you can find in the Hive have some sort of troubles showing animations from 3dsMax exported models. Don't know why.

    4) updated the helmet as Warhunter suggested.
     
  15. arthasdeath

    arthasdeath

    Joined:
    Mar 14, 2008
    Messages:
    59
    Resources:
    1
    Maps:
    1
    Resources:
    1
    there are some bad textures... he looks awesome from far away cam
     
  16. Warhunter

    Warhunter

    Joined:
    Jan 5, 2008
    Messages:
    1,060
    Resources:
    4
    Models:
    1
    Maps:
    2
    Template:
    1
    Resources:
    4
    it´s nicer .P

    I have an queastion...
    Can you make moore WH40K models?
     
  17. Warhunter

    Warhunter

    Joined:
    Jan 5, 2008
    Messages:
    1,060
    Resources:
    4
    Models:
    1
    Maps:
    2
    Template:
    1
    Resources:
    4
    and one more thing, the face, I don´t like it so much :/
    It shud look like this:
    [​IMG]
     
  18. Karouk

    Karouk

    Joined:
    Dec 16, 2007
    Messages:
    247
    Resources:
    0
    Resources:
    0

    Well killing a deer isn't so hard with a hunting knife...
     
  19. Geazergimli2

    Geazergimli2

    Joined:
    May 10, 2008
    Messages:
    513
    Resources:
    0
    Resources:
    0
    Woot more Warhammer 40k models Thank you...
    -GeazerGimli2