Legends of Arkain Series

Legends of Arkain is a singleplayer campaign series focusing on RTS elements with various factions waging war on each other. It is up to you, the player, to choose your side. Step forth! The great nations and personalities of Arkain await you.

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Nameless Four B WIP

Nameless Four B WIP

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Path of the Nameless - Past and Future

Path of the Nameless - Past and Future

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Even more new Dominion Models

Even more new Dominion Models

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New Dominion Models

New Dominion Models

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Nameless Two Past WIP

Nameless Two Past WIP

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Nameless Two Past WIP

Nameless Two Past WIP

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Ironforged

Ironforged

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Shadows of the Past

Shadows of the Past

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The Nameless

The Nameless

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Bloodclaw Five Teaser

Bloodclaw Five Teaser

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Bloodclaw Five WIP

Bloodclaw Five WIP

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Ca'la Zurae Bloodclaw Makeover

Ca'la Zurae Bloodclaw Makeover

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Bloodclaw Four WIP

Bloodclaw Four WIP

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Bloodclaw Three Teaser

Bloodclaw Three Teaser

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The Empire Strikes Back

The Empire Strikes Back

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New Golden Guard

New Golden Guard

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Path of the Bloodclaw Intro

Path of the Bloodclaw Intro

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Keep of Fates

Keep of Fates

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Old VS New Undead on the Block

Old VS New Undead on the Block

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Prelude Three

Prelude Three

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Bug Report

When you have that "blank error" message, it means:
1.You literally broke the map script code when trying to save it with World Editor.
2.Your map might be corrupted upon download.
3.You are trying to install the map in a wrong path (must be in "Documents\Warcraft III\Maps").

If all else fails, you could try playing it on recommended version (1.29.2).
 
When you have that "blank error" message, it means:
1.You literally broke the map script code when trying to save it with World Editor.
2.Your map might be corrupted upon download.
3.You are trying to install the map in a wrong path (must be in "Documents\Warcraft III\Maps").

If all else fails, you could try playing it on recommended version (1.29.2).
Well, since i redownloaded it, i dont think it would be corrupted. And even if i try to open world editor, i couldnt open the maps. And the path that i put it in is the right one since its under the ‘download’ folder under ‘maps’. Maybe it’s the version. Which is weird since I played the map before, and it was fine.

Edit: So it turns out, its not just struggles, it also involves any other custom map. I still don't know the solution to this unfortunately. Can anyone give me a hand?
 
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Hi i got this problem in the campaing the true story demo if i not wrong my last version which i play is 2.0.4 and i see the bard with the faces of a paladin how do i fix this?
1773413519028.png
 
That's a known Reforged issue I can't do anything about without removing compatibility with older versions unfortunately.
Blizzard added a new portrait option in the object data for some reason and that causes these issues with older campaigns in general.
sooo i have to play older version to not have this kind of problem?
 
Well, since i redownloaded it, i dont think it would be corrupted. And even if i try to open world editor, i couldnt open the maps. And the path that i put it in is the right one since its under the ‘download’ folder under ‘maps’. Maybe it’s the version. Which is weird since I played the map before, and it was fine.

Edit: So it turns out, its not just struggles, it also involves any other custom map. I still don't know the solution to this unfortunately. Can anyone give me a hand?
I didn't tested numerous custom maps available in this site with 1.31 version. Only my altered melee map that so far worked without issues. Standardly I'm using 1.29.

I haven't even tested it with Reforged just yet, though, as Shar Dundred mentions in one of his post, Reforged brings a lot of bugs and errors.

Sorry, I can't give you any kind of help. And since you also faced similar issues with almost custom maps (not just Struggles), it's possible that those maps might have issues with JASS or something.

Hi i got this problem in the campaing the true story demo if i not wrong my last version which i play is 2.0.4 and i see the bard with the faces of a paladin how do i fix this?
View attachment 578145
This is also one of the Reforged issue as Shar Dundred explained in one of his post.

The only way to fix that "portrait" issue is by modifying the campaign with World Editor so that it doesn't use the new "custom portrait" data. But that would literally destroy "backwards compatibility" with the older patches, which the author didn't want. Other custom campaigns and maps that made with older patches would affect as well.

In theory, even if Blizzard somehow fixed every issues with Reforged, the other will resurface. Therefore, you should play this campaign on the recommended version, which is pre-Reforged ones.
 
I didn't tested numerous custom maps available in this site with 1.31 version. Only my altered melee map that so far worked without issues. Standardly I'm using 1.29.

I haven't even tested it with Reforged just yet, though, as Shar Dundred mentions in one of his post, Reforged brings a lot of bugs and errors.

Sorry, I can't give you any kind of help. And since you also faced similar issues with almost custom maps (not just Struggles), it's possible that those maps might have issues with JASS or something.


This is also one of the Reforged issue as Shar Dundred explained in one of his post.

The only way to fix that "portrait" issue is by modifying the campaign with World Editor so that it doesn't use the new "custom portrait" data. But that would literally destroy "backwards compatibility" with the older patches, which the author didn't want. Other custom campaigns and maps that made with older patches would affect as well.

In theory, even if Blizzard somehow fixed every issues with Reforged, the other will resurface. Therefore, you should play this campaign on the recommended version, which is pre-Reforged ones.
Hi, i am new here, how i get the recommended patch?, i have reforged but i dont know how change the patch.
 
Largoth have 0 armor in Act 2 Chapter 7 A Fresh Breeze. I checked as undead orc and human.View attachment 581065
I'm pretty sure that is also a reforged issue.
The original author won't definitely help solve any kind of issues that's related to Reforged 2.0. It's already mentioned multiple times.

You have to play this campaign on the older versions (preferably 1.29 and 1.31) until Blizzard fixed almost all of the issues caused by Reforged 2.0.

The problem is: If the author choose to update this campaign to be playable in Reforged, it will literally "ruin" the backwards compatibility that he made with pre-Reforged versions. And if there's a thing that we should blame for this big loss, it's Blizzard.
 
not sure if Adele not getting her stats back after merging with lisara is a bug. At the end of mission Dark Secrets i got 55 int on her. At the start of Betrayal, she got 53. Also War golems and destructors dont benefit from Merlon's leadership bonus
 
Her stats do not get imported in the True Story, she isn't loaded in.
The import caused issues & the stat differences are minimal iirc.
Can you give me a screenshot of her stats for comparison?

I am not entirely certain, it has been a few years, but I might have removed that from those two intentionally without updating the tooltip.
Either way that's something I should look at, yeah.
 
1775001753206.png

1775001787418.png

ending of Secrets in the dark vs start of betrayal

I am not entirely certain, it has been a few years, but I might have removed that from those two intentionally without updating the tooltip.
Either way that's something I should look at, yeah.
if you left you war golems without this leadership bonus then why left darksteel golems. They benefit from merlon's leadership bonus.
 
View attachment 582734
View attachment 582735
ending of Secrets in the dark vs start of betrayal
Thanks for providing those.
I don't think I will change that though, the difference is minimal and she gained chaos damage.
if you left you war golems without this leadership bonus then why left darksteel golems. They benefit from merlon's leadership bonus.
I looked at the old file and yes, War Golems should benefit from the bonus.
Granted they are only available to Merlon along with his leadership bonus in Dark Blades if memory serves but they should benefit from it, yes.

Destructors DO normally benefit from the bonus, just not in the Burning Forest chapter where they and the bonus are both available.
Which is a leftover from something from the original Second Human Book days when Merlon's bonus only affected ships and structures, good find.
While those airships definitely do not need a buff to their hit points, it is something that I should look at in the future.
 
and last thing i noticed for now, There is big exploit in that mission where you can either play as Deathbreeze clan, darkmind clan or goldaxe clan on orc islands. If you play as goldaxe clan, all major clans are your allies, so you can send 2 raiders to each one, snipe their fortress and destroy their base from within, so after 30 min passes and Rangul hires you, you insta win.
 
Yeah, I am aware of that one.
That's gonna stay. If people want to play the chapter in such a boring way, I am not stopping them.

In theory you can always do that as Orcs in a chapter where you have allies since they have endless resources but that doesn't make it a great way to get resources. :P
 
1776102024591.png

During last Rath mission, allied reinforcements dont even attack enemy bases, they just circle around last golden guard base becouse its locked untill you destroy all bases
 
During Long Live the Queen, renegade red guard does not rebuild and trains almost 0 units. All their supply dies during first few minutes after their betrayal and thats it + small sugestion to maybe make Mina Truearrow a proper demi hero or even a hero?
Edit: Oh, Larine can attack walls
Edit2: Dark Archers are trained without automaticly casted frost arrows, you need to click them each time you train dark archer.
Sugestion: Maybe make deafult active ability of Ironforged a Searing Arrows instead of frost arrows? frost arrows feel kinda piss useless
Edit3:
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Edit 4:
1776197897294.png

what does that even mean xd
 
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Renegade Red Guard does retrain units but it is inconsistent.
Frost Arrows are autocast for Ironforged, this is a reforged thing
The warlock training on the totem is reforged thing as well I just checked Horse and Rider
That's likely my fault, did not notice during the testing/editing phase.
 
i just played veln mission 2 without any problem on an old enterprise PC. Tried mission 3, and it crashed. I tried 3 times, it always crashed after 5 minutes of playing. I don't know if somebody else experienced this problem?
 
Shar dont know if anyone mentioned it i just replayed BlodClaws path and it just pings whenever i click to move somoene on the minimap i had to click like 5 times
P.S Fixed it myself Restarted it multiple times somehow got fixed lol
 
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