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Blue & Green Crystals

Submitted by Uncle Fester
This bundle is marked as approved. It works and satisfies the submission rules.
made for GrandKaiser's request. He just asked me to make him some crystals similar to the model ''Tiberium Crystals'' but in more colors. The bottom rocks are as they originally were (Doodads --> Underground Rocks), the crystals were scratch-made from planes in Milkshape. GrandKaiser just linked me the Tiberium Crystals and said ''i want something like these'' and i made the rest. Feel free to use them in any way (including modelling). A mod told (can't remember who :-( ) that it's O.K. to upload all of those crystals in pairs as different models in the model section. Have fun with it!

EDIT 1: removed birth animation. They're actually meaned to be used as destructible decoration doodads. So they don't realy need it.

EDIT 2: Re-added the standard birth anim.

Keywords:
crystals, gems, mining, harvestable gems, harvestable crystals, minerals, diamonds,
Contents

Blue & Green Crystals (Model)

Blue & Green Crystals (Model)

Reviews
Moderator
Frankster: Removing the birth animation was not clever. You just had to make it more natural. You might also want to edit the glow of the model: You don't need to have 3 planes, just one plane set on a billboarded bone. Also, please do not use...
  1. Adiktuz

    Adiktuz

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    does it have a rockless version?

    Already seeing it...using each of the different colors as a different resource

    -->just recolor it in the WE?
     
  2. darkdeathknight

    darkdeathknight

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    It's nice, but the crystals seem a bit uniform, unatural.
     
  3. ndh

    ndh

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    Looks good
     
  4. Kas

    Kas

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    Battery.
    I see it has many thing, mostly a battery
     
  5. Uncle Fester

    Uncle Fester

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    lol, i'd realy love to see how you recolor them in WE. :vw_unimpressed: Yes, if you replace the color with teamcolor it will change in WE according to the owning player. But this won't work so easily if the owner is Neutral Hostile or Neutral Passive. Please correct me if i'm wrong in this point. Map-making is not my strength. :vw_sad:
     
  6. Adiktuz

    Adiktuz

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    You can edit the color of units/doodads/destructables in the object data...
     
  7. Starquizer

    Starquizer

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    Reminds me of those crystals in Stargate SG-1 episode named "Cold Lazarus".

    Anyway, good work 5/5. (also + rep)
     
  8. Silverfish423

    Silverfish423

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    Im curiious....is the rock part of the model or just the crystals? thanks!
     
  9. Uncle Fester

    Uncle Fester

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    it's a part of the model :wink:
     
  10. maddeem

    maddeem

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    I would suggest remaking the rock model so that the curves of the rock match that of the crystal. Also, please if you could, get rid of those ugly cobble stones around the rock :eek:

    Other then that, it is a fine model indeed, and I myself, could find a use for this one.
     
  11. Hardtime

    Hardtime

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    Cool! I can use this as a Draenei structure!
     
  12. Mgeterno11

    Mgeterno11

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    Amazing and cool model! I like it, works perfectly in-game and represents crystals really well. 5/5
     
  13. Uncle Fester

    Uncle Fester

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    ty, dude! Glad you like it! :wink:
     
  14. GaAg0

    GaAg0

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    Realy Nice
     
  15. Uncle Fester

    Uncle Fester

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    :ogre_hurrhurr:
     
  16. InfernalTater

    InfernalTater

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    All of these will be extraordinarily useful in maps with destructible crystals or harvesting crystals. They have a nice quality, and a low file size, considering how good they look, that they are animated, and that there are two colors per upload.

    5/5.
     
  17. Uncle Fester

    Uncle Fester

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    :ogre_hurrhurr:
     
  18. seginess

    seginess

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    nice. really deserves a 5/5 rating. can't wait to play mineralz 2.
     
  19. Uncle Fester

    Uncle Fester

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    ty :ogre_haosis: I'm glad you like them. :grin:
     
  20. DelmarVladek

    DelmarVladek

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    Truly, these are great, but for some reason when I import them into a map, they appear only in the editor, and not in the game.
    Am I the only one getting this error?