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Blades 'n Gore 0.69a Beta

Submitted by Kitabatake
This bundle is marked as approved. It works and satisfies the submission rules.
Blades ’n Gore
A sword fighting game


Blades ‘n Gore is a sword fighting game that is currently in Beta stage. This means that the game might still contain bugs.

The game has various game modes, including:
Deathmatch - The basic deathmatch, everyone against everyone
Duel - Players have 1v1 matches with King of the hill principle
Random Duel - Players have 1v1 matches in random order
Shuffle Team - Players have 2v2 matches with king of the hill principle
Two Teams - All players are divided to two teams, red and blue.
Last Man Standing - Like deathmatch, except you do not respawn.
Features

Combat System
Instead of automatic attacking, you must aim your hits.
The players have 4 abilities so far:


  • Attack
    • Swings the sword in targeted direction.
    • Attack costs very little energy, so you can do it quite many times.
    • About 4 successful attacks are enough to kill the enemy. However, attacks as well as other abilities can be blocked, evaded and interrupted.
  • Dash
    • Dashes to the target point dealing damage to everyone who stands in the way.
    • Dash is probably the most used spell in the game so far since it can be used for so many purposes.
  • Slam
    • Slams at target direction dealing massive damage and knocking back everyone in the way. However, it takes about 1½ seconds to perform and it can be easily interrupted during this time.
  • Block
    • While blocking, all damage will be deflected as long as it comes from your front. The only exception is Slam, which will still deal half damage through the block.
    • While blocking, you will also regenerate energy a lot slower.

All abilities cost energy (mana) and when you run out of energy, you must wait a few seconds for it to regenerate.

Also, all abilities can be interrupted. Interrupting is done when two players perform Attack, Dash or Slam at each other at the same time. This results in both attacks being cancelled and both units being knocked back a bit.

Gore System
The map features a gore system. Whenever you manage to hit someone, blood will spill. Also, when a unit is low on hp you can see him bleeding. Try having a 12 player deathmatch on a small arena and it’ll get quite bloody…


You have 3 ways to inflict damage and 3 ways to avoid damage

Ways to avoid damage:


  1. Evade – simply don’t let the enemy hit you. Keep moving and dash or run away if you are about to be attacked.
  2. Block – use the block ability to defend yourself from enemy attacks. However, make sure you are facing the enemy while blocking as you can only block attacks that come from the direction you’re facing.
  3. Interrupt – most often this happens by accident. When two people attack each other at the same time, both attacks are interrupted.
    Note that you cannot interrupt an attack that comes from behind!

Version Changes

Version 0.69a
- Hotkeys remapped
- Equipment select E -> Q
- Use U -> E​
- Game initialization is now smoother
- Fixed text errors from game ending
- Lighting System Improved
- Some fixes to the interface


Version 0.68
- First version to be declared beta



THIS MAP IS OPEN SOURCE
- Feel free to learn from, edit and improve it!


Keywords:
Blades, Gore, Sword, Fighting
Contents

Blades 'n Gore 0.69a Beta (Map)

Reviews
Moderator
21:02, 27th Feb 2010 ap0calypse: Approved
  1. 21:02, 27th Feb 2010
    ap0calypse: Approved
     
  2. Kitabatake

    Kitabatake

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    This map is somewhat incomplete (why did I even start making siege weapons to a sword fighting game??). However, some game modes and arenas should be fully playable unless I remember incorrectly. Also some people have been requesting me to upload this map in the past so here it is, enjoy.

    I have some ancient screenshots about the combat system here:
    http://www.hiveworkshop.com/forums/members/124756-albums670.html

    Feel free to edit and improve this map!


    Note: I am aware that Hive rules forbid from uploading alpha stage maps but I have a different way of versioning my maps. For me Alpha version means that some of the features are either incomplete or not yet implemented to the game. However, the game can still be fully playable.



    Edit: In case you're wondering why there are gold mines and bases in some of the arenas, the reason is that I was trying to develop the game into something like "Savage - The battle for Newerth". But that was far too much work to do and the project ended up dying in the middle of development. The swordfighting features and systems are complete and fully functional however...
     
  3. Xarwin

    Xarwin

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    Thanks Kitabatake.
    I really wanted to take a look at those triggers.
    Awesome system!
     
  4. Zenerik

    Zenerik

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    4, no, 5 map unprotected in a day. I guess Kita won't be back soon.

    However, I'd be glad to learn from your map and hopefully continue where you left off.

    Beside the sword-combat system, I saw many flaws in others things ( yes I looked in triggers, experimental lol :D ). This is truly a potential map that shouldn't be left as it is.
     
  5. BloodStorm2262

    BloodStorm2262

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    Reminds me, in premise, of my old Combo Fighting map. Seems to have the same 4 basic abilities, though this seems and sounds 1000% times more advanced. Will have to download it and give it a go, sounds awesome Kita. And the screenshots seem to put your models to good use!
     
  6. cowboyha

    cowboyha

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    Can you lower the spell FireBlast 's damage in duel a bit:confused:. Only two hit and some one have to die:cry:. So there are no meaning of using another skill.:cry:
    Oh and Good luck in the army.I'm sure you need it:xxd:
     
  7. raid1000

    raid1000

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    its open source so you could remove the spells yourself
     
  8. Teldrassil

    Teldrassil

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    Yet another fantastically amazing work in progress from one of the only creator's on war3 who's name I actually remember, and will specifically search for games or resources created by him.

    Great work, since it's alpha and open source you probably don't need any feedback, however from what I saw, banish is kinda useless in the play style and fireball is rigged due to the homing and large amount of damage lol.
     
  9. WatsoN

    WatsoN

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    yor maps is AWSOME but pls when the roond is end the game end i mean when u put kill's limit so if u just can make tha game continue it whill be great !!! AWSOME JOB - BRAVO
     
  10. flames07

    flames07

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    I have begun making a map using some of the combat systems shown here / credits will be given
     
  11. Kitabatake

    Kitabatake

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    Update

    Map updated to version 0.68 beta!

    Version changes:

    • Broken/unfinished stuff removed from the actual game
    • Minor fixes
    Although I haven't been able to do thorough testing, the game should now be playable and balanced.
    However, if you encounter any bugs just let me know!




    The spells were completely broken and unfinished. They have now been removed from the game.


    Sounds good. Good luck with your project!
     
  12. Newominus

    Newominus

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    Please change "death match" into "free for all" and "last man standing" to "deathmatch".
     
  13. irock9645696

    irock9645696

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    Awesome map but Singaporeans have not much taste in games so i don't think i would play there
    And +rep
     
  14. Kitabatake

    Kitabatake

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    No.
    Deathmatch is Deathmatch and Last man standing is Last man standing.

    Thanks for the suggestion anyway.
     
  15. Kitabatake

    Kitabatake

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    Updated to version 0.69a

    Spontaneous update appears!

    Version 0.69a
    - Hotkeys remapped
    - Equipment select E -> Q
    - Use U -> E​
    - Game initialization is now smoother
    - Fixed text errors from game ending
    - Lighting System Improved
    - Some fixes to the interface
     
  16. GhostThruster

    GhostThruster

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    Hmmm...I'm at school right now XD Will test when I got home, could offer me some inspiration...
     
  17. Conlan

    Conlan

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  18. Kitabatake

    Kitabatake

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    It's been available here for the past couple of years now.

    Anyway, nice to know you're happy to see it!
     
  19. Luffy

    Luffy

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    would be awesome if it had a simple ai :(