- Joined
- Aug 23, 2011
- Messages
- 651
That horse looking badass 5/5
(6 ratings)
Just wanted to make something that doesn't look like simple sword, y'know. Yeah, the spikes are really weird now, but it's warcraft.Yeah, OK. That's pretty cool. The sword is shaped weird (what's that bulge in the middle?), and the horse has weird spikes on his helmet... But overall I'd say it's pretty fine. Warcraft-y & all that.
Btw, the mounted Malfurion model is really a pain, I couldn't open it in matrix eater, don't know why.
But there is a way to fix this. I'll just leave a quote Retera wrote himself.Omgerd, I feel your pain. I just found this out the other day when trying to edit a model based on mounted Malfurion. But first I thought it was an issue with the model I was using, and then after reinstalling Matrix Eater/trying everything I finally attempted to open the original file and got the same error codes.
EDIT: Awesome model btw ^^ especially the horse
Glad to hear you like it!
There's a bug with the Malfurion model that the name of one animation is, instead of "Stand Ready", set to "Stand Ready
"
In other words, it contains the ASCII "new line" character telling it to go to another line in the file, and this broke stuff in the Matrix Eater. If you can manage to convert Malfurion to MDL with a different program, you can just change the animation name to avoid this Matrix Eater bug. Perhaps I'll upload a fixed version of the program soon, but it means having it look for this strange special case.
You can see in the MDL block, MalFurion has:
Code:Anim "Stand Ready " { Interval { 75667, 76667 }, MinimumExtent { -182.496994, -147.304001, -93.549103 }, MaximumExtent { 191.195007, 200.020996, 240.339005 }, BoundsRadius 258.579987, }
... and it will work in the Matrix Eater if you change it to:
Code:Anim "Stand Ready" { Interval { 75667, 76667 }, MinimumExtent { -182.496994, -147.304001, -93.549103 }, MaximumExtent { 191.195007, 200.020996, 240.339005 }, BoundsRadius 258.579987, }
I hope that helps!