- Joined
- Feb 28, 2016
- Messages
- 685
Development
Azeroth Defenders
Created by AditTechno
Map Info
Azeroth Defenders is a campaign that tells about the story of Muradin Bronzebeard in his hunt for the Necrolords. He is aided by his allies Uther, Magroth, and Arthas, the Paladins.
Chapter One (COMPLETE)
Road to Azeroth
Chapter Two (COMPLETE)
Danger at Dusk Gardens
Interlude (Secret) (COMPLETE)
Dungeon Escape
Chapter Three (COMPLETE)
Confusing Choices
Chapter Four (COMPLETE)
Remains to be Chased
Chapter Five (in Development)
Jailbreak
Interlude (planned)
Answers
Chapter Six (planned)
Winterchill
Chapter Seven (planned)
Attack on Winterchill
Chapter Eight (planned)
A Cold Thawed
Features
Secrets
The campaign holds secret items! Try to find undead heroes and defeat them to get the item. Be careful because they wear the items too. The secrets can only be claimed on Hard difficulty.
Campaign affection
This campaign has some special conditions that you may complete in every chapter. These conditions allow you to affect the campaign, sometimes changing the narrative to a different one, while still keeping the same journey throughout.
Lifepath
From Chapter Three, you will be assigned to different Lifepaths depending on how you completed the chapter.
Steps to get each Lifepath in Chapter Three
Step 1
Step one is the original part of it. First, you have to rescue Arthas. Arthas will have to think about it. But he will be rescuing Muradin. In the rescue of Muradin, you will not receive any reinforcements because they have just protected themselves from the undead. To go to the boss, Ordin Frostbane, you have to go back to where you talked with Arthas, and go south. Keep going until you find a cave. Pass there, and you'll be able to go to Ordin. This activates Lifepath 1.
Step 2
In this step, you will only have Arthas in your journey. To have only Arthas in your journey, first rescue Arthas, then go to a Necropolis where the Undead attacked the first time. Near it, there will be an interaction that shows Arthas' confirmation in not rescuing Muradin. After you destroy the Necropolis, go to the left and kill the Brood Mother. There will be a cinematic that they teleported with a staff. You can get to Ordin quickly and paladins are supremely effective. This activates Lifepath 2.
Step 3
In this step, you will have to go to Muradin. After you rescue Muradin, you will join him and won't be able to rescue Arthas. Then, use the nearest cave from Muradin's area to enter an alternate path to Ordin Frostbane. This activates Lifepath 3.
Screenshots
Image Description:ScreenshotsScreenshots
Battle in the valley
![]()
Image Description:
Rescuing Villagers
![]()
Image Description:
Choices
![]()
Change Log
Changelogs are in the replies
Credits
Author:Change LogCreditsChange LogCredits
AditTechno
Terrains and everything:
Special Thanks to Dehua_Darbuya and Daffa for helping me on the progress of this campaign!
- Blizzard
- Heinvers
- Finlandman
- HerrDave
- Villagerino
Author's notes
This campaign doesn't use my own terrain. I'm not a terrain maker. I will use project recruitment instead in the future i think.
Map Description Template Created by -Kobas-
Find more here: Map Description - Templates
Attachments
Last edited: