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I wanted some other variants of @The_SilentBunker Wall Pieces for my map, so @twilac (with me as a side-kick) edited @FingolfinAutumn Wall Section to be in that style.
On top of that, 2 original models are included, the Column and Doorway. Regarding Texture and size: All models use the same texture, covenant.blp, used by several of @Fingolfin models. It is included in each model. texture is 210kb, and each model is around 5-6 kb.
The Doorway us also using texture from: Bunker Wall Pieces
Total Size for Textures: ~450 kb (only doorway uses 1 of the textures, so skipping that and it's down to 210kb)
Total Size for Models: ~60 kb
Original model and texture author: @Fingolfin
Model Edits and Column + Doorway: @twilac
Quality Control, feedback, upload admin, asking for permissions: @ThompZon (I.E. almost nothing ) The "Flat" don't have a tilt on the top-section.
The "Tilt" have more shape with the top "tilting out" and imo is more interesting. Pathmaps are included.
the numbers references to the pixels in the path-map.
4x2_blank is for the doorway.
2x2_for_inner_corners_and_column.tga is a 4x2 with only the center 2x2 as unwalkable/unbuildable, to make rotation easier in editor. You could just use the "barrel" pathing texture, but this is waay more convenient.
4x2_blocked.tga is for walls.
4x4_for_inner_corner.tga is for inner corners.
I've considered making a "stand alone door" or two and have a "small doorway" that you can put in either this potentially new doorway or the bunker-set small doorway(s).
I also have (not yet uploaded) "Bunker big doorway" (don't remember if 1 or 2 style) and door that fit it and this "big doorway".
Anyways, we should probably consider making a "Futuristic/modern interior pack" when approved (I think resources should be approved before making a pack).
I've considered making a "stand alone door" or two and have a "small doorway" that you can put in either this potentially new doorway or the bunker-set small doorway(s).
I also have (not yet uploaded) "Bunker big doorway" (don't remember if 1 or 2 style) and door that fit it and this "big doorway".
Sounds great, would definitely make the entire set a lot more useful.
Anyways, we should probably consider making a "Futuristic/modern interior pack" when approved (I think resources should be approved before making a pack).
That's reasonable tbh, I used them as destructable in my map and had some animation manipulation if near the hero (triggering alternate animation while close).
But separating them to different models is super simple and I'm available to do it now, so will upload soon
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