• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

Futuristic Doodads Pack03



• This pack was ready for like almost a year, but never had a chance to upload it, but here it is - hope it's of some use to you guys <3
Contents

FuturisticVent01 (Model)

FuturisticVent02 (Model)

FuturisticVent03 (Model)

FuturisticVent04 (Model)

GlassWall_135Degree (V1) (Model)

GlassWall_135Degree (V2) (Model)

GlassWall_180Degree (V1) (Model)

GlassWall_180Degree (V2) (Model)

GlassWall_45Degree (V1) (Model)

GlassWall_45Degree (V2) (Model)

GlassWall_90Degree (V1) (Model)

GlassWall_90Degree (V2) (Model)

Reviews
ILH
ILH
Nice set of modern doodads. Good for sci-fi maps. Works in-game. Approved! It's alright to use a black terrain as a preview image, but next time please include another screenshot with a visible terrain in the description.
I can't really see a difference between the 180 vs 90 degrees version except for the rotation, something you can do anyways if you put a path-map on the destructible.
Here is usable pathmaps for straight glass walls. the one marked as "gate" is opened in the middle (with 2x1 path blocking at the sides), more coming soon(tm)
 

Attachments

  • 10x2_Blocked.tga
    124 bytes · Views: 7
  • 10x2_Gate2x1.tga
    124 bytes · Views: 7
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