• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Futuristic buildings

Futuristic building models: Barracks, Aviation, Factory, Forge.
There are no imported textures.
Please make sure to import the ship_birthlink.mdx model and remove "war3mapimported\" for the Birth animation to work correctly.

Model - psychosis (snorthcall2t)
Animations - biridius

Aviation (Model)

Barracks (Model)

birth animation attachment (Model)

Factory (Model)

Forge (Model)

General Frank
A nice pack of futuristic and minimalist metal buildings. Interesting design choices and use of textures. Good job.
There are still some issues with the models.
Please fix the following issues:
  • Most models have little issues and small flaws (like unneeded tracks or materials and extents):
    Sanity Test, Sanity Test , Sanity Test , Sanity Test
  • The barracks and the factory models might need more team colour or team colour in general.
  • You must add in-game screenshot of all models.
The models are still quite faulty.
Most models do not disappear at the end of the death animation and buildings need a decay animation. See how it is done with human or orc buildings. Make sure to add some rubble and smoke and dust.
Some of the geometry visibility is faulty as in the Aviations pad lights as well as the base foundation of all buildings.