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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Astrall II

Submitted by igor4ever
This bundle is marked as approved. It works and satisfies the submission rules.

Astrall II

is a single player RPG map.

Story Intro:



"Heroes are coming home, Years ago they left the town of Stonecliff to walk the wide world as champions of the astrall kingdom. But Stonecliff is not as they left it. Something dark and terrifying has ensnared the lands around the town, something very ancient and powerful, corrupting people and plaguing the land itself."


Features:



  • Astrall - The Darkening. [v0.2]
  • Astrall II - For Blood And Honor [v1.2]
  • 2 classes (Guardian and Mystic).
  • 2 difficulty levels (Normal and Hard).
  • Boss Encounters
  • Quests, Cinematics, Story and unique dark atmosphere.
  • 3rd person view and movement system.
  • Over 100 custom models and skins.
  • Item System and Item Recipe System.

NOTE:

This map is protected.

For more information, updates and discussion visit:

www.reviewpeak.com

Screenshots Astrall - The Darkening (This is old version which is no longer available)


[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]



Updates


(14/06/2011) Astrall - The Darkening[v0.1]
-> First release, please report any bugs if you find any.
-> I know that camera sometiems gets inside "stuff", it cant be fixed, there is nothing i can do about it.

(24/06/2011) Astrall - The Darkening [v0.2]
-> Added more monsters.
-> Cinematics are now shorter.
-> Reduced HP of Verox The fallen Champion.
-> Lord Ashbury's class was renamed to The Corruptor.
-> Amount of gold droped from monsters has been increased from 50 to 60.
-> Added more speach lines to NPCs.
-> Fixed some grammar mistakes.

(21/08/2011) Astrall II - For Blood And Honor [v1.0]
-> Astrall II - For Blood And Honor is made from scratch and replaced Astrall - The Darkening. It doesn’t continue the story of my previous map, it is more like a revamp on that part.

(16/09/2011) Astrall II - For Blood And Honor [v1.1]
-> Guardian class in now enabled.
-> Fixed some bugs.
-> Seron the dragon now properly summons adds.
-> Gold reward for quest rewards has been increased.
-> Gold now drops from Bosses.

(26/10/2011) Astrall II - For Blood And Honor [v1.2]
-> Fixed some item tooltips.
-> Added new skill to the Grimoire of Knowlage, "Tradebox" - Throws Tradebox on the ground for 15 seconds, allwoing unit to sell items.
-> Added Elite mob in hidden area of the map.
-> Fixed Hotkey for the Guardian's "Bladefury" spell.




Credits


Models
-> "High-Res Doodad Pack & Expansion" by Born2Modificate hosted at http://www.wc3c.net
-> "Levigeorge1617's Footman" by levigeorge1617
-> "Vampire Combatant" by Dionesiist
-> "SkeletonLord" by levigeorge1617
-> "Arch Angel - Elenai" by Arch Angel
-> "Skeleton Fire Warior Mage" by HappyTauren
-> "Power Lich" by HappyTauren
-> "Lurker" by Ampharos_222
-> "Ballista" by HappyTauren
-> "OrcMailbox" by karland90
-> "Wall" by - Illidan(evil)x
-> "Elven Boots" by Matarael
-> "Gloves of Speed" by Matarael
-> "Item - GoldCoins" by Tr!KzZ
-> "Item Shield" by Tr!KzZ
-> "Item Sword" by Tr!KzZ
-> "Large Blue Potion" by General Frank
-> "Large Green Potion" by General Frank
-> "Large Purple Potion" by General Frank
-> "Small Yellow Potion" by General Frank
-> "Orb of Fire" by General Frank
-> "Orb of Ice" by General Frank
-> "Orb of Poison" by General Frank
-> "Ancient Explosion SFX" by WILLTHEALMIGHTY
-> "Comet" by WILLTHEALMIGHTY
-> "DarkStar" by Kitabatake
-> "IceHammer" by DonDustin
-> "SpinFX" by Waldbaer
-> "Fill-Me-Up Treasure Chest" by Chriz
-> "Questionmark" by Kahiera and Scythy Dervish
-> "CloudOfFolg" by JetFangInferno
-> "Wall" by Illidan(Evil)X
-> "Cyclon Explosion" by Suselishe
-> "Holy" by JetFangInferno
-> "RunningFlame_Aura" by sPy
-> "Deathfire_Projectile" by sPy
-> "Magic Missile" by shamanyouranus
-> "AcidMissile" by shamanyouranus
-> "Volcano Ashes" by PeeKay
-> "Fear" by shamanyouranus
-> "Sin" by Thrikodius
-> "Market Stand [Variation3]" by Ribenamania
-> "Runeshelf" by AlienAtSystem
-> "Bridge of Hope" by Shadow_killer
-> "Hooked Peasant" by Sephiroth_VII
-> "Child Corpse Sitting" by chilla_killa
-> "Porcupine" by Kitabatake
-> "Bag Item" by Kitabatake
-> "Pickaxe" by Fan
-> "Slasher Sword" by Ampharos_222
-> "Snake Wrapped Sword" by Usedwell
-> "Sulfuras" by Shamanyouranus and Mr.Goblin
-> "Thebandit's_Shield" by eubz
-> "DemonicSword" by Gottfrei
-> "Staff of Ages" by Usedwell
-> "GoldOre" by Ergius
-> "SilverOre" by Ergius
-> "IronOre" by Ergius
-> "Thunderfury, Blessed Blade of the Windseeker" by debode
-> "Mage Wand" by Sunchips
-> "MaulOfStrength" by Thrikodius
-> "Vampire Sword" by Tr!KzZ
-> "Odd Sword" by HappyTauren
-> "Frostmourne" by inico
-> "Fist of the Deity" by shiiK
-> "Katar" by Hamsta
-> "Warglaive of Azzinoth" by Deolrin
-> "Carrack" By Mr. Bob
-> "Tudor Caravel" by Mr. Bob
-> "Duck" by Stanakin Skywalker
-> "Shadow Dragon" by Thrikodius
-> "Villager Woman" by Cavman
-> "Male villager variation" by Dan van Ohllus
-> "VillagerMan1" by Aquis
-> "Carrion Crow" by Pyramidhe@d
-> "InquisitorMalendis" by Sellenisko

Skins
-> "DemonUI" by Unwirklich
-> "Death Guard" by CloudWolf
-> "Returned" by 67chrome
-> "ReturnedArcher" by 67chrome
-> "ReturnedMage" by 67chrome
-> "ZombieA.blp" by Kazzo

Soundtraks
-> "Diablo II - Tristram" by Matt Uelmen
-> "Diablo II - Cave" by Matt Uelmen
-> "Diablo II - Wilderness" by Matt Uelmen
-> Immediate Music - Strength & Honor

Other
-> Movement System by Smith_S9

Not all credits are here, ill update this soon.



Keywords:
Astrall The Darkening, Astrall, Darkening, Dark, RPG, Igor, igor4ever, WC3, advanture, dark, blood, honor, boss, hero, ORPG.
Contents

Astrall II (Map)

Reviews
Moderator
19:21, 24th Jun 2011 -Kobas-: Status: Approved Comment
  1. Luffy

    Luffy

    Joined:
    Dec 28, 2008
    Messages:
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    ok, checking now. Looking forward for new contents though.



    edit: reviewing while playing; first off, I must admit that cross "t" letters are making reading really irritating. just the regular ones were ok. And at the very first spots of the game, item purchase tip of potion of magic immunity is wrong, it describes a magic immunity potion in tooltip, but the name says "purchase small healing potion" there, at alchemist reno. terrain, graphix and stuff look awesome though. there are some typos that need to be fixed. resurrection takes too long. hotkey of bladefury (3rd skill of guardian) is not working. gold coins are hard to pick up sometimes. nice weapon attachments. hero is not gaining any experience slaying monsters after level 5, and gathering gold from slaying creeps is really slow, since they don't drop much coins and rarely drop. and from what I see, map is quite short, there are very few landscapes, very few missions and also there isn't even an another town, right?

    but keep it improving. graphix look awesome. this might turn to be a pleasing one. promising!
     
    Last edited: Sep 17, 2011
  2. Atideva

    Atideva

    Joined:
    May 9, 2010
    Messages:
    47
    Resources:
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    Spells:
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    Resources:
    2
    - the gold model difficult to catch and pick up. Can you add auto pick up system (when hero walking through gold it will pick up it automatically).

    - "t" letters really difficult to read, and this font at all doesnt looks nicely.

    With the best wishes to this lovely map.
     
  3. igor4ever

    igor4ever

    Joined:
    Mar 28, 2011
    Messages:
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    Thanks for pointing stuff out, ill fix all that in next update, but im not gona change text font because it will reset UI settings and other crap. About map being short, indeed it is... As i said before ill add more content in the future when/if i will have free time to mess around with maps =)

    Btw thanks Vengeancekael for making gameplay footage of this map, and respect to everyone who reviewed it.
     
  4. Headlesschickens

    Headlesschickens

    Joined:
    Sep 12, 2011
    Messages:
    7
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    Dude this map is epicly huge and awesome O_O
     
  5. Paladia

    Paladia

    Joined:
    Jun 29, 2008
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    44
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    Really well made map. A few things I dislike though, from what I have gathered:

    - Item drops that are not for your class. Kinda useless in a single player RPG, especially since you can't even pick them up and sell them due to class restrictions on pick-up.
    - Can't sell items. Well, you can, but you can't carry them to the shop as you will likely have a similar item in your inventory.
    - +his +ex+ is di++icul+ +o read, righ+? I think that gets the point across.
    - Difficult to tell if an item has actually dropped or not. Often I completely miss that an item has dropped.
     
  6. Vengeancekael

    Vengeancekael

    Joined:
    Aug 11, 2009
    Messages:
    5,742
    Resources:
    16
    Tools:
    1
    Maps:
    13
    Spells:
    1
    StarCraft II Resources:
    1
    Resources:
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    Woohoo new update :D!
     
  7. daizangan

    daizangan

    Joined:
    Sep 22, 2010
    Messages:
    28
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    got a bug maybe its a bug
    i got to lvl 5 and didnt get any exp from creeps lower lvl and higher lvl
    weird so i just quited
     
  8. Sorvaltis

    Sorvaltis

    Joined:
    Jul 19, 2011
    Messages:
    142
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    What a great map!Terrain is kick-ass,too big download size
    *sigh* But too short for my taste
    But i'll give 4.5/5
     
  9. izaiphovias

    izaiphovias

    Joined:
    Jun 19, 2009
    Messages:
    359
    Resources:
    4
    Maps:
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    Resources:
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    Downloaded and played...
    This map is just awesome!

    Just change the "singleplayer ORPG" thing in the description... if it is singleplayed, it cannot be ORPG, can it?

    The graphic quality is just amazing, the spell effects are really well made, etc...
    Well, getting to the point, let's go to the review, shall we?

    Review:
    Review
    [++] Impressive graphic quality: All the custom terrain texture, buildings, water, enviroment and the changing weather just make things really exciting and creepy.
    [++] Custom spells: The custom spells for both clases are cool, well made effects and really useful. (all of them)
    [++] Custom models: Great models you used out there, the NPC's, the characters and the monster add a dark gorgeous atmosphere to the game.
    [+] Crafting system: I liked the simple (dota-like) crafting system you used, makes things very easy to understand, and also the "uncraft" ability is useful when you need a material from a already crafted item.
    [+] Epic bosses: Just loved the boss fightings, they are really challenging.
    [+] Custom cursor: The customized cursor you used just fits perfectly.
    [+-] Bugs: There are some problems in the game, i'll list some I can recall for you out of this review.
    [+-] Tooltip errors: I've found some errors in the tooltips, better check them.
    [+-] Itens: There are to few itens to buy and craft, but I read what you wrote about adding things in the future, so I hope you'll create more.
    [-] Soundtrack: You could use a better music theme.
    [-] UI: You really could use a customized UI.
    [-] 3th person camera: That camera bugs me... Better to fix its position or just remove it, and you could make a different button to change it, the one it's currently being used could and should be another slot for a spell.
    [-] Arrow movement: Another thing that bugs me... Find another arrow movement system, 'cause that one is just annoying to use, you need stop then turn D:
    [-] From where the hell came those main quests?: Noticed that my character started the game already knowing about the dragon and that voodoo guy... How the hell did he knew about them? Please, correct me if I'm wrong, but if thats so, you need to create a small intro for the game, it's a singleplayer rpg, there's nothing wrong about a small intro.
    [-] Bad looting: Looting is really hard to aquire, and gold is too much rarely droped.
    [-] Levelling: The enemy are "neutral hostyle"? 'Cause if they are, you'll need to change it, neutral hostylie does not give exp beyond a certain level, than you just get stuck in the levelling by killing and this makes things really boring.
    [-] Inventory: Nothing changed in the inventory, it stood the warcraft's normal one, and that thing is just horrible for a RPG, especially when you need to carry your equipment.. There is just no room for potions or other thing. Put an inventory system there and things will be alright.


    Bugs/Typos
    Bugs/Typos
    -When I was playing as guardian and piked up a mystic's weapon, it dropped, good... However the weapon model got stuck on me and I finished the game with a blue shining blade stuck on my arm.
    -Gold coins are really hard to pick up, this isn't a bug at all, just a problem with the coin model, but still... It irritates.
    -The guardian's spell tooltips repeats "level 2" when there should be level 3, 4 and 5.

    Rating: 4/5 and +rep
    This map has averything to be a perfect masterpiece, just fix some small things, right?
     
    Last edited: Oct 27, 2011
  10. ashbringer753

    ashbringer753

    Joined:
    Apr 18, 2009
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    213
    Resources:
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    Resources:
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    Boss fights are a bit too long and boring sometimes, i played with mystic and all i could do was to heal myself.
    Other wise great stuff, as mentioned above.
    The music made me replay Diablo II:p
     
  11. Teomat

    Teomat

    Joined:
    May 29, 2008
    Messages:
    92
    Resources:
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    Resources:
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    Map is cool... but is you have non English game, than you have a huge problem. That font you use has only English alphabet. I have a Russian version so I lost all Russian text in UI. Thats really not good)
     
  12. blackchaos10

    blackchaos10

    Joined:
    Nov 22, 2011
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    Is it really like this..

    After reaching level 5, i cannot gain exp anymore. after defeating the first boss, i level up then stocked on level 6. even i kill lvl 5-8 monster.. help please?
     
  13. blackchaos10

    blackchaos10

    Joined:
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    bump.. im stocked. i killed the dragon already at level 7. when reaching lvl 9, cannot level again and 5quests are completed. and i cant find a way to another parts of the map

    edit: lol. i used iseedeadpeople.. so, this map is unfinished?? epic map size but only 1/4 is used? and the file size is very big for a short game.. >.<

    3/5 a game with a potential.. you should finish this map and create a storyline
     
    Last edited: Nov 26, 2011
  14. dattran

    dattran

    Joined:
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    I defeated The Dragon , then i can't go to other area , the road was blocked by the trees , how can i pass though them ???
     
    Last edited: Nov 27, 2011
  15. igor4ever

    igor4ever

    Joined:
    Mar 28, 2011
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    Dragon is the last boss, there are 3 total.
     
    Last edited: Nov 27, 2011
  16. Grievous1

    Grievous1

    Joined:
    Apr 22, 2006
    Messages:
    630
    Resources:
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    Before where I haven't played the map I haven't expected much but after a while of playing I can only say it is one of the greatest maps I have ever played. o_O +rep for the fantastic work!
     
  17. tutex

    tutex

    Joined:
    May 9, 2010
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    Awesome ! 5/5, but I think it's needs the zone's names on the minimap.

    PD: Still awesome ! D:

    EDIT: I finish the map, too short, but you'll update with new zones, right?
     
    Last edited: Apr 13, 2012
  18. Coffinbag

    Coffinbag

    Joined:
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    *Looks at the outdated screens and features*

    A Thousand Times YES. Will rate after I try the mod. :D
     
  19. war-lord

    war-lord

    Joined:
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    PLEASE COME BACK TO HIVE AND WORK ON THIS MAP MAP MAKER :( btw does anyone else know of a map that is this sweet...
     
  20. asam3

    asam3

    Joined:
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    So it's not finished then. Too bad, has alot of potential and is one of the best maps I've played in a long time. The terrain is beast, though the fog was kinda annoying at first but it was kinda easy getting used to. Another annoying thing is the mini cutscene that occurs when you go to different areas. I still don't know what's the point of that aside from not letting enemies follow you to the other side.

    For a review.

    The good:

    -Terrain is beast.
    -Use of tons of custom shit made the map feel like something that's out fo WC3's reach.
    -The voice acting's decent(someone mentioned it was from other games or something I think, so that's expected)
    -You used WoW's Spirit healer :goblin_good_job:
    -Bosses are awesome. Weren't bland encounters to say the least.

    The bad:

    -Game's unfinished.
    -Fog is annoying but can get used to
    -Animals have HP bars, which is kinda annoying since they can't be attacked.
    -Gold is useless at the moment except for buying a few potions for boss fight I guess(Used three).
    -Game's unfinished.
    -Game's unfinished.

    It's a 3/5 since it's unfinished. You get 1 for the terrain, 1 for the boss fight, and 1 for the potential.