- Joined
- Mar 29, 2011
- Messages
- 2,607
Here, figured you'd need it.
Thank you, I needed it. =)
Here, figured you'd need it.
Timeline dependent of course. Can it not be Saturday or even Monday?Today is.... Sunday.
NO! THIS IS A SERIOUS MATTER.April the first ! Isn't that ?
@A Void: A good April Fools' Day joke requires to not be believable in the first place.[...] I know this is not serious - April Fools, but the reason and the joke is poorly done. Whoever posted this should've came up with something better. Last years - register to download was much better joke.
@Retera: It would not be an April Fools' Day joke, then.What about the really good ones, where somebody totally believes something until they realize they were punked? [...]
Hope this one works! Tried so many and none of them did what I wanted, break into the map creator's mind and soul.Attached is the FREE map deprotector
Hope this one works! Tried so many and none of them did what I wanted, break into the map creator's mind and soul.
Wrong thread. Try here: Daily Wisdom"You know what they say about hope, it breeds eternal misery." A quote from my favorite show.
Wrong thread. Try here: Daily Wisdom
Some maps you are unable to use either with, usually the non-English ones due to corruption on a deep level aka the hex. Though the funniest part here is Blizzard owns wc3 anyways.On serious note, If u want a map deprotected, just pm me. Usually it can be done with MPQ Editor but XDEP is as effective as anything else- Russians are best at hacking. You should learn from them Retera.
Turn off your keyboard.Furthermore
but not necessarily the IP contained within people's projects that are hosted on the platform, as evidenced by Dota.Blizzard owns wc3 anyways.
anything youve done on notepad, a program YOU DIDNT MAKE. on top of your windows OS, another program YOU DIDN'T MAKE, is owned by microsoft. gg no reFurthermore,
No need to be rude, just because you do not agree.Turn off your keyboard.
Please, this is a different case here. The World Editor is no Microsoft Windows, nor is it a text editor. So also here, no need to be rude to me, just because your opinion differs from mine.but not necessarily the IP contained within people's projects that are hosted on the platform, as evidenced by Dota.
anything youve done on notepad, a program YOU DIDNT MAKE. on top of your windows OS, another program YOU DIDN'T MAKE, is owned by microsoft. gg no re
No need to be rude, just because you do not agree.
Please, this is a different case here. The World Editor is no Microsoft Windows, nor is it a text editor. So also here, no need to be rude to me, just because your opinion differs from mine.
I think you SCII EULA is the one you might be referring to? I remember WcIII's being vaguer, softer.We agreed to this when opening the editor for the first time, people here don't understand that.
I think you SCII EULA is the one you might be referring to? I remember WcIII's being vaguer, softer.
Besides, we're talking about intellectual property.
Thank youPeople can be quite toxic when it doesn't suit their needs or opinions. Just ignore them. You offer a good point, legally anything we create using World Editor is copyrighted under Blizzard. We agreed to this when opening the editor for the first time, people here don't understand that.
false, unless theres been some revisionlegally anything we create using World Editor is copyrighted under Blizzard.
Blizzard suing over a game they didn't create is hazmat-levels of cringe. On another note, a federal judge claims this:
Breyer explains how Dota started life in 2002 as a Warcraft III mod made by Eul (real name: Kyle Sommer), who created the mod on his own and thus holds the rights to the "setting, heroes, rules, and name."
false, unless theres been some revision![]()
Generated by the Warcraft III World Editor
derivatives, you mean like:"... derivative works of such software program and materials are the copyrighted work of Blizzard Entertainment."
Then I guess the next question would be what's the difference between a map compiled with the world editor and one compiled without? Whether line 6 of the .j file says:
or not?Code:Generated by the Warcraft III World Editor
If you need any more explanation, you would have to check the differences between WE's agreement and Galaxy editor's agreement, therein lies why.
derivatives, you mean like:
SharpCraft & WEX
HiveWE - World Editor 0.2
?
Because that's what it sounds like.
So, we agree then that intellectual property does not belong to them, or am I missing something?It's perfectly self explanatory, any work you do with the editor is copyrighted by Blizzard. Contact Kam or Blizzard Support if you don't believe me. That's why DOTA 2 was entirely outside Blizzard's reach, because it wasn't using World Editor and the short term was copyrighted by Valve, any creative work or intellectual property wasn't specific to Warcraft 3.
So, we agree then that intellectual property does not belong to them, or am I missing something?
That or they want to make sure they won't be potentially sued or something, I don't know? Else, they'd just be cash cow thieves and that would mean a permanent good bye from me and a lot of people at one point. It'd be really disappointing to keep Warcraft III alive only to find out you can't leave it to expand your ideas.But knowing how Blizzard sued Valve over that and the still on-going lawsuit proves that Blizzard is ruthless and takes it's user agreements very seriously.
Shush now! Do you want to ruin something too?What about Dwarven monster slayers?
What about Dwarven monster slayers?
Firstly, I am not a lawyer and this is not legal advice. Be sensible and contact a lawyer if you need to.
All right (@A Void), it does not look to me like you are reading the license properly. Firstly, just from memory of other kinds of software licenses, programs that generate files and source code generally license the generated files differently than the software, and because of this I would assume generated files are not typically "derivative" works of a program. Derivative work usually refers to software that builds off of other software, though the definition may depend on the license used.
Secondly, the "Program" the license refers to is most likely referring to the game itself, as the license has separate specific language for the "Editor".
Thirdly, things created by the editor appear to fit under "New Materials" in the license, whose main prohibition appears to be no commercial use.
At least in the US, copyright is assigned automatically to works you create. There is more protection for formally applying for copyright, however.
Generally licenses will have language in them that require you to agree to assigning a license to the service provider (look at YouTube's license for example, which, if I remember right, has language that states you give them a perpetual / world wide / royalty free / etc etc etc license for them to use works you upload to the service). Warcraft III does not seem to have language like this, probably because they never actually host files you create. I suspect StarCraft II has language like this since its distribution of maps is different.
There are a lot of reasons. Some people maybe don't want you to have their originally made resources imported there for example: models, music etc...I don't see any reason to protect a map. Let others learn from your "genius", if you think you are one.
It can be interpreted in m
any ways, that's how it goes in court. You can poke holes in that damn EULA all day long, that's why they make them so hard to be abused. Any derivative or new material work you do with the editor is still copyrighted by Blizzard, the no commercial use only verifies that you don't really "own" your work, at least not 100%.