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Animation problem!! Really frustrating

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Level 3
Joined
Jul 18, 2008
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42
Okay so I've had this problem before, and it never really got resolved. When my character is casting a spell, I want it to do it's Spell 2 animation. The Problem is though, that it does the spell 2 animation sometimes, but it isn't constant, sometimes it throws in it's spell 1 animation. How can I make it so it does it's spell 2 animation 100% of the time?


Also if it helps here's the trigger

Animation - Play (Triggering unit)'s spell 2 animation


Help pleeeaseeeeeeee
 
Level 13
Joined
Jun 23, 2009
Messages
300
To play that animation correctly, set in the ability animations line (I don't remember how is that called) two strings, the first one is "spell" the second one is "2", if you've done that right, in the object editor the line should be shown as "spell, 2".

Via triggers, it should be the same (so "spell, 2" instead of "spell 2")
 
Level 3
Joined
Jul 18, 2008
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42
Okay so I renamed the animation but it still shows up in the editor as "spell 2". What do I do to make it show up as what I changed it to??
 
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