- Joined
- Jul 18, 2008
- Messages
- 42
I've only been working with the editor for a few days, so this might be an easily fixed problem but... I'm making a trigger that when a skill is cast on a target, the casting unit goes into unit animation. So I did
Animation - Play (Triggering unit)'s spell 2 animation.
When it works it looks great, but it really only works some of the time. The reason is that the triggering unit that has the skill has 3 spell animations, and so it only does the one i want 1/3 of the time.
So my question is, is there a way to make it so it only plays that certain animation? Or possibly just deactivate all the others. because I don't really need them.
Animation - Play (Triggering unit)'s spell 2 animation.
When it works it looks great, but it really only works some of the time. The reason is that the triggering unit that has the skill has 3 spell animations, and so it only does the one i want 1/3 of the time.
So my question is, is there a way to make it so it only plays that certain animation? Or possibly just deactivate all the others. because I don't really need them.