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Model - Animation problem

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Level 12
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Feb 22, 2010
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I put 3 seconds casting time to summon water elemental skill(or another skill nvm) with this trigger.
  • cast
    • Events
      • Unit - A unit Begins channeling an ability
    • Conditions
    • Actions
      • Animation - Play (Triggering unit)'s channel animation
When my hero has archmage model it plays animation correctly, but when I change model to bloodmage the trigger doesn't work unless I put a wait action.

  • cast
    • Events
      • Unit - A unit Begins channeling an ability
    • Conditions
    • Actions
      • Wait 0.00 seconds
      • Animation - Play (Triggering unit)'s channel animation
How to prevent this?
 
Level 12
Joined
Feb 22, 2010
Messages
1,115
Animation you write from object editor doesn't play during casting time.Problem is bloodmage again.
 
Level 12
Joined
Feb 22, 2010
Messages
1,115
Archmage is fine, he is playing animations even I don't put any animation names from object editor.But I need bloodmage to play animation during casting time, spell channel didn't work.
 
Level 12
Joined
Feb 22, 2010
Messages
1,115
I tought about this method too, but all units in map use this casting system so I didn't want to use many timers and look for an alternate simple solution, thanks anyway.

Actually I just realized while writing this post, not all units going to be bloodmage.I hope there is no other models with similar problems.
 
Level 12
Joined
Feb 22, 2010
Messages
1,115
Thanks for the unit group idea(It will help me about a few other things with this kind of timers).Problem solved.But I still wonder what is wrong with this model.
 
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