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Unit freezes after playing animation

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Aug 19, 2009
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I am using a unit begins casting a ability as a event to create an animation for another unit.


  • Untitled Trigger 003
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to cha
    • Actions
      • Animation - Play 11 0001 <gen>'s attack animation
something like this... but after it, the unit freezes and doesn't play any animation until it is issued another order.
 
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