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Achievement TD v1.13

Submitted by ZiggyMcjoney
This bundle is marked as approved. It works and satisfies the submission rules.
Pure Nature no longer costs an additional 1000g.
If a computer player is accidentally added he should no longer win the damage test with 0 damage.
You can now lose lives from Minions of Aendri if your portal has been moved by the Shiny Orb.
Buildings now refund in full when cancelled.
The interval that checks for when the next wave should begin has been reduced to stop selling during that interval and earning more interest.
Achievement #42 will now display on the achievements list.
Some unused objects were removed from the game to reduce size slightly.
A bricksmithing guide was added to the quest log.
Items will no longer drop off of Dave, Shade of Arche and Aendri.
New item for the Panda boss fights - Ibos Mask. The chance of getting a net has been reduced slightly. (from 50% to 33%)
Fixed some tooltip errors.
If you have three items in your inventory and use Combine, Break Down will no longer activate.
The Chillwind Tower no longer slows.
Enemies will no longer spawn for computer players.
Custom minimap image added.
The follow waves have had their difficulty reduced: 21, 30, 39, 40, 41, 42, 43, 44, 45
Impossible mode no longer exists. The achievement for playing the game on Impossible has been replaced with playing the game on Extreme.
Creating Pure Earth now gives the Ultima achievement.
The size of Minions of Dave and Elite Minions of Dave has been reduced.
Itemized now displays a message when you earn it.

NOTE: GG_Pope = ZiggyMcjoney = Arche = Vantuex. All of those are different names for the same person. This map is my own creation :p.

Welcome to Achievement TD!

The objective of this TD is no different to any other TD - protect your portal at the end of the maze from waves of mobs by building towers. However, this TD has many differences from your standard tower defense. To upgrade towers, you must spend achievement points.

How do you earn achievement points? Tonnes of ways - building certain towers, completing certain bonus waves, killing certain numbers of units, almost anything. This TD is heavily strategic - to beat the more difficult modes players will have to learn the strengths and weaknesses of their towers, the combinations of towers they want to build and when to build them. It's a challenging experience, but success is very rewarding in this map!

This TD currently features over 100 towers, 42 achievements and 45 waves. Certain waves have bonus features, such as units you have to save, damage tests and even a boss that tries to pull the portal further through your maze! Learn to overcome these challenges and you'll have great success in the world of Achievement TD.

Thanks to:
Aendri - For map testing, ideas and comic relief
Dave - For not testing the map when we wanted him to and letting me make him a prawn in the storyline.
Gnollking - For his constant willingness to test the map because he's too lazy to do anything else, and his l33t skills making balancing the map a breeze.
Lokilokii - For losing his RoC CD and being unable to play TFT.
rappunk23 - For ideas and support :D
DeathWing - For ideas and inspiration
Vexorian - For his awesome map optimizer
The general community of TheHelper.net for it's awesome assistance whenever I needed it.

Have fun! Replays, bug reports and damage test figures are much appreciated <3

Keywords:
tower defense, achievement, td, gg_pope, arche, ziggymcjoney, vantuex
Contents

Achievement TD v1.13 (Map)

Reviews
Moderator
04:26, 16th Sep 2009 ap0calypse: Approved I've played it for quite a while and I must say it's a really good map. Achievements are pretty common these days, but it doesn't bother me... I like them. Also a nice touch of humour to it (good...
  1. Impman

    Impman

    Joined:
    May 15, 2007
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    28
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    PLEASE TELL ME?? I tried tower spamming, over gambling, typing spam repeatedly, and spamming the rally ability on the portal.

    Also, why can you get a gold bar when you play as the pandarian? you can't transfer it to the TD after you beat it.
     
  2. ZiggyMcjoney

    ZiggyMcjoney

    Joined:
    May 4, 2008
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    109
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    You shouldn't be able to, I thought I fixed that. But it's not a major problem, so oh well.

    Also I'm not going to tell you, sorry :p
     
  3. Relenor

    Relenor

    Joined:
    Mar 2, 2009
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    Nice map with good unusual idea (achievements). Many towers, many other things. I like it :grin::thumbs_up:
    4,5/5 for me (I give 5/5 for "best ever" maps :cwink: But yours almost has this title :cwink:)
     
  4. chubbthehippo

    chubbthehippo

    Joined:
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    Make around 15 different minigames (all singleplayer) and have around 5-15 achievements for each 1 (some games have more achievements than others). Like maybe a shooting game, where you hit x targets in y time :
    1. Beat the game once.
    2. Beat the game in x seconds.
    3. Beat the game in (even less) seconds.
    4. Hit x targets in a row without missing.
    5. Hit x targets in y seconds.
    etc.
    Ideas for minigames
    -Dodging game, move around and dont get hit by w/e
    -racing game
    -boxing game, where you use an ability to atk with a few seconds total atk time, (so cpu or w/e has time to block) and another one to dodge/block with low/high hits and low/high blocks
    -footman type game
    -seperate mini td lol, where you have a small area with tiny towers and little creeps.
    etc.

    And the minigames end after you leave them so it wont be like you'd have 2 tds to manage at once (for the last one) just you start it up and manage them both until you want to stop/lose. and maybe you spend achievement points to unlock new ones and you get them after a certain amount of waves.

    Anyways this seems like its a pretty cool map so im downloading now, hope my suggestions help because I want to see original maps like this grow :p
     
  5. Pending

    Pending

    Joined:
    Mar 9, 2009
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    4
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    Bugs

    I found 2 pretty big bugs.
    1. Me and 2 friends were playing on GGC and my friend got a blink tower and he used it to block his lane.
    2. The minigame where you have to Flick the Switch crashed us all out with a fatal error.
     
  6. Jesuskeat

    Jesuskeat

    Joined:
    Sep 8, 2008
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    Good but...

    Hi... i never interest on TD map before but meet this map.
    So creative that can put combine nation weapon on tower and also even the tower is few but u can make it defferrent type... GJ... i like it.

    But i found some Bug.

    im using 1.21b vertion.
    1.Normal mode - only spawn till lvl47.

    2.Extherme mode - A boss level that a Big Orc is trying killing a Blood Elf (Invorker)___ when i kill the boss. some time it dont appare the question <that let him go> or <Just kill it>. :bored: this might make me lose the +damage free aura tower.

    3.One of the + 10%damage weapon cant stack with the damage aura tower.

    4.the <Full Splash> effect tower has not Aoe effect at all.

    Sugguestion :mwahaha:

    1.rebuild the Gamble tower Naga Temple tower that can blink. cause i use this tower to block the road, is a ready 100% win. al creeps stuck at 1 place and doesn't move.

    2.add more usefull weapon, and some aura thing.

    3.the ultimate tower skill is too weak. :spell_breaker:

    keep work on it. Gan Bah Teh :xxd:
     
    Last edited: Mar 25, 2009
  7. EPW

    EPW

    Joined:
    Feb 27, 2009
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    Ultimate Tower sucks, and panda round is a bit dumb, should make it an achievement, not a round. Also, it stopped at level 47 and that was it...fix this before I will rate it.
     
  8. Emiya

    Emiya

    Joined:
    Jun 11, 2009
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    This map gave me quite a few laughs (and I'm not even a fan of TD's) so gj :)
    Oh and building pure fire doesn't award you the achievement for ultimate tower, should fix that :)
     
  9. Sleepwalker

    Sleepwalker

    Joined:
    Apr 20, 2008
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    Very Nice, I'm hooked on this map. Although the hero arena bit is a little irritating imo.
     
  10. ZiggyMcjoney

    ZiggyMcjoney

    Joined:
    May 4, 2008
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    I'm glad that everyone is enjoying this map.

    After coming back after a rather long hiatus, I have found that I've lost the unprotected version of this map, and therefor cannot make the small changes I had planned.

    There are a few bugs that annoy me in this map, but overall I am proud of it and am atleast content that I managed to get it to this level before I lost it.

    Thanks for your feedback everyone!
     
  11. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
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    To the game developer:

    Fun map. :thumbs_up:

    Change the achievement icon to its original not to the lumber related one in the construct/upgrade options.
    The wisp lags, turn rate slow maybe ?
    Towers should face their targets not shoot them like Michael Jordan's back eye closed slam.
    Color the hotkey letters.
    Cinematic idea is good. More time for the acting lines so players can read comfortably. Off with the Caps Lock. (Geez !)
    Change the passive spells' icons to look like passive spell icons.
    The Gnollking and Medhival are flying ?
    The Heatwave tower is noisy :grin:
     
  12. Sunfire230

    Sunfire230

    Joined:
    Jul 4, 2011
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    Nice map with great storyline:D
    Chamber of endless groove op