- Joined
- Dec 8, 2008
- Messages
- 4,371
A Goblin's tale
CANCELED
CANCELED
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[r]I t is told, that our heroine, Pyrix Hellfire, was once the daughter of a mighty tradeprince. She could have got everything she wanted, gold, lovers, everything.
But Pyrix didn't want to become that stereotype of a goblin woman. She wanted to explore the world, hunt down mighty creatures and earn gold for her self.
Secretly, she hired a bountyhunter to train her and so she became one of them; Hiding it from her father, who wanted her to become his follower. When he came after the secret
plans of his daughter, the tradeprince wanted to arrest Pyrix and beat
the ideas of freedom and idiocrazy out of her. Pyrix was able to escape, and from that day on, she travelled around the seven seas, fighting and working hard for her daily bread.
One day, when she was about to cross the great
sea on an ogre pirate's boat, a storm hit them and they shipwrecked on a land unkown.
When entering it, she stumbled into a true... Goblin's Tale.
[r]
[r]T he gameplay is fast paced and is going to be a mix of hack'n slay and the standard wc3 combat. There are douzends of items to be found and iquired, hard bosses to battle, quests to fullfill, secrets to be uncovered and much more.
Gems: Gems can be found all around the world, at mighty bosses, hidden in the wild, or through quests. Gems will be the the replacement for wood, and with gems (and a huge amount of gold) you can craft/buy the most epic items.
Partly-enterable houses: Many houses/dungeons will be enterable. In the city and towns most likely important ones like the barracks or the warehouse. They'll be seperated areas. But there are also going to be houses and buildings in the wild, which will be enterable directly --> animation which puts the roof away, making it able to see inside.
Intense Quest-Lines: The quests are the main point of the gameplay. You finish quests in order to gain XP and aquire new armor and weapons. There often will be multiple decisions in a quest line, leading to different ends and rewards. But it could also effect other people, making them react unfriendly, hostile or even denieing whole questlines to be made. So make up your mind before making a choice!
[r]
[r]I n her adventure, Pyrix faces various quests to complete. Simple collecting and killing quests but also riddles, ethical decisions,
multiple decision possibilities and much more.
Example: A guard is complaining about a witch, which resides in the forest nearby.
You can decide now, do you want to kill her and bring the guard her head, giving you an extra Bonus from the guard, or do you keep her alive, telling
the guard only that she agreed to leave the forest, giving you the normal reward from the guard + the witch will sell you recipes for potions.
This is just an example, there are many of this kind of quests to be found.
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[r]
A Goblin's Tale needs a triggerer
A Goblin's Tale is a Singleplayer RPG, which is about 1 hour long. It's short, but innovative, keeping the main gameplay elements of the typical Wc3-RPG you're used to but adds a few clever features and remarkable other things, which you will certainly enjoy.
[r]A Goblin's Tale is a Singleplayer RPG, which is about 1 hour long. It's short, but innovative, keeping the main gameplay elements of the typical Wc3-RPG you're used to but adds a few clever features and remarkable other things, which you will certainly enjoy.
[r]I t is told, that our heroine, Pyrix Hellfire, was once the daughter of a mighty tradeprince. She could have got everything she wanted, gold, lovers, everything.
But Pyrix didn't want to become that stereotype of a goblin woman. She wanted to explore the world, hunt down mighty creatures and earn gold for her self.
Secretly, she hired a bountyhunter to train her and so she became one of them; Hiding it from her father, who wanted her to become his follower. When he came after the secret
plans of his daughter, the tradeprince wanted to arrest Pyrix and beat
the ideas of freedom and idiocrazy out of her. Pyrix was able to escape, and from that day on, she travelled around the seven seas, fighting and working hard for her daily bread.
One day, when she was about to cross the great
sea on an ogre pirate's boat, a storm hit them and they shipwrecked on a land unkown.
When entering it, she stumbled into a true... Goblin's Tale.
[r]T he gameplay is fast paced and is going to be a mix of hack'n slay and the standard wc3 combat. There are douzends of items to be found and iquired, hard bosses to battle, quests to fullfill, secrets to be uncovered and much more.
Gems: Gems can be found all around the world, at mighty bosses, hidden in the wild, or through quests. Gems will be the the replacement for wood, and with gems (and a huge amount of gold) you can craft/buy the most epic items.
Partly-enterable houses: Many houses/dungeons will be enterable. In the city and towns most likely important ones like the barracks or the warehouse. They'll be seperated areas. But there are also going to be houses and buildings in the wild, which will be enterable directly --> animation which puts the roof away, making it able to see inside.
Intense Quest-Lines: The quests are the main point of the gameplay. You finish quests in order to gain XP and aquire new armor and weapons. There often will be multiple decisions in a quest line, leading to different ends and rewards. But it could also effect other people, making them react unfriendly, hostile or even denieing whole questlines to be made. So make up your mind before making a choice!
[r]
[r]I n her adventure, Pyrix faces various quests to complete. Simple collecting and killing quests but also riddles, ethical decisions,
multiple decision possibilities and much more.
Example: A guard is complaining about a witch, which resides in the forest nearby.
You can decide now, do you want to kill her and bring the guard her head, giving you an extra Bonus from the guard, or do you keep her alive, telling
the guard only that she agreed to leave the forest, giving you the normal reward from the guard + the witch will sell you recipes for potions.
This is just an example, there are many of this kind of quests to be found.
[r]
[r] [r]
[r]
Soon.
[r]
Feedback/ideas and critics are always welcome! A demo is already incoming!
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