- Joined
- Apr 15, 2011
- Messages
- 480
While the people that created the 2P Campaigns and the Archon Campaigns either gave up or don't know how to implement the Rexxar campaign, I have an idea.
Let's start with the most difficult part. Saving and loading. My idea is actually... Saving and loading. You can save and load multiplayer games. When you go to a new are the game makes you save the game with a certain name (mostly so you don't confuse them). Then it asks you if you want to type either -load (load the heroes and items, you do this after you come back from that zone, after you loaded the game that you saved earlier) and -cancel (go back to the current level without having to load items). If you are going to a zone for the first time you start a new game, else you load the save the game tells you to.
Now for the less difficult part controls. I think the best settings would be full shared units. Because you can choose what character you want to play, and have better inventory management.
Example: You are in Durotar and want to go to Thunder Ridge. The screen goes black and this message pops up:
Codes will be saved in a folder like with Kilmaat's Archon Campaigns and Turnro and Ljarvisone's Scourge Campaign every time you go to a new map and they will be in files like A1DurotarToThunder.
Let's start with the most difficult part. Saving and loading. My idea is actually... Saving and loading. You can save and load multiplayer games. When you go to a new are the game makes you save the game with a certain name (mostly so you don't confuse them). Then it asks you if you want to type either -load (load the heroes and items, you do this after you come back from that zone, after you loaded the game that you saved earlier) and -cancel (go back to the current level without having to load items). If you are going to a zone for the first time you start a new game, else you load the save the game tells you to.
Now for the less difficult part controls. I think the best settings would be full shared units. Because you can choose what character you want to play, and have better inventory management.
Example: You are in Durotar and want to go to Thunder Ridge. The screen goes black and this message pops up:
Code:
Path to Thunder Ridge.
If you are going to Thunder Ridge:
Save the game as A1Durotar.
Load the game A1Thunder. If it doesn't exist create a game from map OrcX01_05.w3x.
You may now quit the game. Alternatively type -cancel to return to Durotar.
If you are coming from Thunder Ridge:
Type -load [code] to load the codes provided at the end of the last level you played. Alternatively type -cancel to return to Durotar with the items you had at the time of the save.
Codes will be saved in a folder like with Kilmaat's Archon Campaigns and Turnro and Ljarvisone's Scourge Campaign every time you go to a new map and they will be in files like A1DurotarToThunder.