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2 questions

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Level 3
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Aug 18, 2005
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1.Can you give buildings inventorys? and if you can how?

2.what is good range for a melee attack? (for a tower)
 
Level 8
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1. I've never heard or discovered a way to give buildings inventorys, sorry but i cant help you here.

2. A good range for a melee attack for a tower? A melee attack is a melee attack, its always close range. Open up the object editor and go to any unit that uses a melee attack (blademaster, footman, grunt, etc). And look at the range of his melee attack, then just copy and paste that field's value to your tower.
 
1.I am not sure if you can give inventory to a building.But,try this,in the object editor i think there is a button to building that says ability-unit.Open it and scroll it a bit down.There it says Unit Inventory(Human).Add this ability to the building

2.Range is 128 and melee is 100.But the best range for a building(for me) is 450-600.

I hope i have helped you:emote_grin:
 
Level 24
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Jun 14, 2005
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1.I am not sure if you can give inventory to a building.But,try this,in the object editor i think there is a button to building that says ability-unit.Open it and scroll it a bit down.There it says Unit Inventory(Human).Add this ability to the building


Yea I think thats how units are given inventories. But the Inventory(Human) Ability only adds 2 inventory spaces I think, because its used for that upgrade thing all the races have, thats gives their units inventories. If you want a 6 slot inventory look for the InventoryHero Ability.
 
Yea I think thats how units are given inventories. But the Inventory(Human) Ability only adds 2 inventory spaces I think, because its used for that upgrade thing all the races have, thats gives their units inventories. If you want a 6 slot inventory look for the InventoryHero Ability.

You can also edit these spells in the ability editor.There you can change the value from2 to 6.
 

Rui

Rui

Level 41
Joined
Jan 7, 2005
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Oh yeah, of course buildings can have an inventory. Just add the Inventory (Hero) ability to it.

.Range is 128 and melee is 100.

128 is NOT range. Abominations, Gargoyles (melee attack), Hippogryphs, Mountain Giants, Naga Myrmidons, Naga Royal Guards and other units have range 128. And they are still melee.
 
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