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Human passives: flak cannon, barrage, fragmentation shards

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Level 15
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Hi,

What do these human passives do when translated to a passive ability on a hero?

e.g. Feedback (Spell Breaker) simply gives heroes a mana drain/burning attack.

How do the following work in melee/ranged heroes?

1. Barrage:
Ranged: Gives hero a multi attack
Melee: ???

2. Flak cannons
Ranged: ???
Melee: ???

3. Fragementation Shards
Ranged: ???
Melee: ???

4. Storm Hammers
Ranged: ???
Melee: ???

5. Flying Machine Bombs
Ranged: ???
Melee: ???
 
Level 15
Joined
Aug 7, 2013
Messages
1,337
Very helpful link, but it does not really answer my questions.

What will these passives exactly do when given to a hero that is

1) ranged

or

2) melee

For example, Barrage will give a multi-shot for a ranged unit, but what about a melee unit? What does barrage do?
 
As for Barrage it does just what the link says. Makes the attack AoE.

10. Barrage

AbilityId : Aroc

The ability Barrage is ever used for Multishot abilities. It allows a unit to attack multiple units at the same time, instead of doing a multiple attack bounce.

And also, a hidden secret is inside this ability. Giving this ability multiple missile arts is very nice. Whenever the unit attacks with this ability, it will select a random art inside the list, and use it! And, it is for every attack!

Values required :
Damage per Target : Damage bonus of the ability, added to normal damage of the unit, and must be at least 1
Maximum Number of Targets : Amount of targets
Maximum Total Damage : Damage Dealt < Total damage
Area of Effect : Units are acquired if they are inside the area of effect.
Cooldown : Cooldown of the ability
Missile Art : Choose an art effect. Overrides the normal effect, and can be multiple.

The link states that Storm Hammers does nothing but add a special effect.
 
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