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Adding a temporary object during an attack / using different attack animations / ...

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Oct 19, 2008
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Hello im in need of help so if you can answer it > + rep :grin:
-Number 1:Is it possible to add a temporary object model such as a bow during an attack?
-Number 2:Let's say i have a unit with different attack animations, one for ranged and another for close combat and I would like the unit to have the close combat one for 'Attack One' and the ranged one for "Attack Two", is it possible?
-Number 3:Can i make my unit use Attack 2(ranged) for targets in certain range and Attack 1(melee) for targets within certain range?

Thanks and good editing
 
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