- Joined
- Nov 9, 2006
- Messages
- 2,561
Few notes:
-Put some obstructions between each base so players can't milita rush each other.
-Dragons 10 become available 900s in, which is roughly 2 min after main is depleted of gold. Might even be fine balance with dragons if the map is small enough.
-My opinion, have 2 dragons camps, replace labs with summer mercs.
-Put non-sleeping creep on fountain such as a golem
-I would replace mana fountain with healing fountain
-Labs that close to base is asking for disaster = sappers destroy base
-Not a big fan of mana fountain, it gives bigger advantage to blue as mana is worth way more. Also nasty for MK.
I think the map could work well with dragons.
It's a small map so games should be quick and if the games stalls then you can play with dragons.
Needs a bit of polish though and probably mirrored sides.
-Put some obstructions between each base so players can't milita rush each other.
-Dragons 10 become available 900s in, which is roughly 2 min after main is depleted of gold. Might even be fine balance with dragons if the map is small enough.
-My opinion, have 2 dragons camps, replace labs with summer mercs.
-Put non-sleeping creep on fountain such as a golem
-I would replace mana fountain with healing fountain
-Labs that close to base is asking for disaster = sappers destroy base
-Not a big fan of mana fountain, it gives bigger advantage to blue as mana is worth way more. Also nasty for MK.
I think the map could work well with dragons.
It's a small map so games should be quick and if the games stalls then you can play with dragons.
Needs a bit of polish though and probably mirrored sides.