Zwiebelchen
Hosted Project GR
- Joined
- Sep 17, 2009
- Messages
- 7,234
Have fun, bitches!
PS: Saving deactivated for Beta version.
PS: Saving deactivated for Beta version.
GENERAL:
- changed the look of the spellcast bar from texttags to an actual interface model
- Fixed a bug with Rejuvenation potions not triggering a cooldown
- Fixed a bug with the Rock Golem and The Protector not using some of their skills
- Fixed a bug that allowed hiring more mercenaries than allowed
- Fixed a bug that sometimes displayed the pet control buttons on new heroes after repicking
- Fixed a bug with Ensnare tooltip displaying the wrong duration
- Fixed a bug that caused the stash to be moved into the arena when agreeing to a team PVP battle
- Added icons to the stat skills
- Fixed a bug that prevented certain attack procs from triggering
- Reduced size of Pack Leader aura sfx
- Fixed tooltips of Frost Cage (the duration was always 20 seconds, not 25 seconds as mentioned in the tooltip)
- Fixed a bug with 'Elemental Magic' Level 2 Talent not having increased duration for Frost Cage
- Fixed a bug that removed attachment models when dropping equipment items from the personal stash
- Fixed a bug that allowed the bag to gain levels by killing player summons
- Fixed 'Pathfinding' Level 2 Talent creating a second ensnare skill
- Doppelgangers now get properly added to the Shades camp group upon creation
- Changed sfx art of Magic Arrow ability
- Fixed a bug that prevented players from attacking freezed allies when wielding procc type weapons
- Fixed a bug with demoralizing shout reducing damage by 15% instead of 10%
GAMEPLAY/BALANCING:
- Added a new world boss encounter at the ogre ruins
- Hero resistances are now capped at 75% - this does not mean that certain units or npcs can not have higher resistances!
- Changed Berserker Valor (4) Talent to double the manapool instead of reducing the spell cost [to avoid issues with mutual exclusive talents]
- Plane Shift now also renders the caster invulnerable for 3 seconds
- Changed the calculation formulaes for almost all secondary stats (check the tooltip for more info)
- Added spell critical damage modifier to INT stat
- Added spell haste modifier to AGI stat
- Removed ArP component from 'wristguards of the grove'
- Reduced level requirement of Shade drops down to level 28
- Ashes to Ashes now deals 75% less damage to mercenaries and minions
- Slightly adjusted levels for ogres and D3-creeps and D3-bosses
- Increased life of Lord Andrazzar
- Reduced time between last wave and Lieutenant spawn