Zwiebelchen
Hosted Project GR
- Joined
- Sep 17, 2009
- Messages
- 7,234
Have fun guys.
http://www.hiveworkshop.com/forums/...857ff0b9dc3a9a8774ce147c6&dateline=1329352564
Changelog:
- new chat command: -savehd now saves your hero code to your hard disc
- Fixed a bug that caused Divine Fist dealing 'hidden' double damage when applying the debuff to the target
- Fixed a bug that made enemies dealing only 1 damage when scoring a critical hit
- Spell damage now varies between +/-10% instead of +/-20%
- New environment system
- Fixed a bug that allowed resetting D3 from the inside
- Summon skeleton and skeleton mage can not be used on hero corpses anymore
- Plane Shift disable duration reduced to 3 seconds
- some other very minor fixes
- Fixed tooltip of Hammer of Wielding
- Fixed a bug that made Sorcerer class to have pet buttons although no pet was summoned
- Servant of Nature is now smaller on high levels
- Changed pet behaviour script to allow Nymph to perform better in healing the group
- Proc effect art now gets removed as soon as you attack without the proc effect being able to be called anymore (i.e. when unequipping an item)
- Nymph now is a permanent pet that replaces the Servant of Nature when summoned
- Stat gain of bards adjusted (less INT, more STR and AGI)
- Servant of Nature, Skeleton and Skeleton Mages now scale by the sum of all Hero Stats instead of hero level
- Dryad and Efreet now scale by hero level
http://www.hiveworkshop.com/forums/...857ff0b9dc3a9a8774ce147c6&dateline=1329352564
Changelog:
- new chat command: -savehd now saves your hero code to your hard disc
- Fixed a bug that caused Divine Fist dealing 'hidden' double damage when applying the debuff to the target
- Fixed a bug that made enemies dealing only 1 damage when scoring a critical hit
- Spell damage now varies between +/-10% instead of +/-20%
- New environment system
- Fixed a bug that allowed resetting D3 from the inside
- Summon skeleton and skeleton mage can not be used on hero corpses anymore
- Plane Shift disable duration reduced to 3 seconds
- some other very minor fixes
- Fixed tooltip of Hammer of Wielding
- Fixed a bug that made Sorcerer class to have pet buttons although no pet was summoned
- Servant of Nature is now smaller on high levels
- Changed pet behaviour script to allow Nymph to perform better in healing the group
- Proc effect art now gets removed as soon as you attack without the proc effect being able to be called anymore (i.e. when unequipping an item)
- Nymph now is a permanent pet that replaces the Servant of Nature when summoned
- Stat gain of bards adjusted (less INT, more STR and AGI)
- Servant of Nature, Skeleton and Skeleton Mages now scale by the sum of all Hero Stats instead of hero level
- Dryad and Efreet now scale by hero level