- Joined
- Jun 21, 2009
- Messages
- 325
Damn, why doesn't this run for my PC?!
Damn, why doesn't this run for my PC?!
It does.I don't think jump dodges missles, or does it?
As Lag_Reviews already mentioned, you're probably trying to run the map on a old patch.Damn, why doesn't this run for my PC?!
The next public version will be the finished map (1.0.0), which probably won't come out anytime soon.PS: Nice Map, when will it be finished?
That's made with custom models and textures.tleno said:That new rocket base map looks great, and how did you made that silo, it looks so awesome!
Just thought I'd mention that Mass Destruction (1.0.0) will be released this Saturday. I'll also release a model pack in this very thread containing some of the custom models I've created for this mod, just to be nice.
Just thought I'd mention that Mass Destruction (1.0.0) will be released this Saturday. I'll also release a model pack in this very thread containing some of the custom models I've created for this mod, just to be nice.
Mass Destruction
1.0.0 changelog:
• Full release.
• The player death message box has finally been fixed.
• Fixed the HEAT's name.
• 6 new tank models added.
• Completed the user interface.
• Fixed some old game interface settings.
• Added a new huge level.
• New flamethrower power-up model.
• Added a new Host Command: "-endround" or "-end" ; Skips the remaining rounds and returns everyone to the game lobby. (Only available when watching the scorescreen)
• Mass Destruction is now preloading a lot of units and abilities at startup to prevent some "first time" lag. This also makes the loading slightly longer.
• Decreased the hit-points of most environment objects.
• Dynamic effects and level objects storage switched to hashtable.
• Fixed a bug with the annihilation end conditions.
• Changed map preview image.
• Fixed a animation bug with some of the tank model previews.
• Fixed loads of minor bugs.
• Concussion Beam sound effect added.
Some of them may fit I believe.EDIT: Will they fit to your urban doddad pack?!
Mass Destruction 1.0.0 just went live!
DOWNLOAD
MODEL PACK
Code:Mass Destruction 1.0.0 changelog: • Full release. • The player death message box has finally been fixed. • Fixed the HEAT's name. • 6 new tank models added. • Completed the user interface. • Fixed some old game interface settings. • Added a new huge level. • New flamethrower power-up model. • Added a new Host Command: "-endround" or "-end" ; Skips the remaining rounds and returns everyone to the game lobby. (Only available when watching the scorescreen) • Mass Destruction is now preloading a lot of units and abilities at startup to prevent some "first time" lag. This also makes the loading slightly longer. • Decreased the hit-points of most environment objects. • Dynamic effects and level objects storage switched to hashtable. • Fixed a bug with the annihilation end conditions. • Changed map preview image. • Fixed a animation bug with some of the tank model previews. • Fixed loads of minor bugs. • Concussion Beam sound effect added.
Some of them may fit I believe.
Cool! The most awesome tank game I've ever seen on WC3 just left beta phase
Just a question, but would there be robots and stuff, instead of just tanks? Pardon me if there are those models in the new version, haven't gotten a chance to test it yet