Hello, sometimes ago i suddenly crave to play warcraft again then i remember an old rpg map i used to play as a kid, here is the description.
1. at first you can choose dozens of heroes, i think most of them are unique heroes and you choose them by going to a circle as a wisp in a high...
I was creating a model that took a bit to figure out. But when I finished it and wanted to try it. It appeared as the player's team...and I just don't know how to gets its skin on it when it was supposed to be a model... just anyway to help me let me know
Hello everyone, sorry in advance if my english is not good, because I can not speak english (currently I use google translate). I am a new member here, I just want to ask, why when I change the ability field in the trigger editor nothing happens or am I wrong? what I make now is :
Ability - Set...
I play warcarft 3 on the PTR Patch because i like playing custom campaigns and dislike the state of the game now. But i run in a problem when trying to tinker in world edit. I open world edit and it crashes. I can't find anything on this online.
This is the error note pad...
Recently I imported a hero model and since I did this, the buildings do not appear when they are being built.
I already removed the model, but the bug continues...
Can somebody help me?
This is how it looks... and also happens in other races
I have made a trigger in my 3v3 map that changes the terrain fog for the player depending on what part of the map the camera is focusing on. The trigger works as intended but the problem is that it sets the terrain fog for all players and I want it to use the local player, is this...
So as it says I really need some help making some custom heroes. I have the tidal for them but not what to name them. (need help there and some other spots.)
1. The reaper an intelligent based hero his/her 3 skills are Raise melee skeleton, raise ranged skeleton, raise mage skeleton. I would...
I got this problem when I put a map in the maps folder, then open Warcraft 3 ROC/TFT it creates another map/folder of it (makes the list really long). I got the game located in
" This PC > Documents > Warcraft III Public Test ". The game used to be located my (D) drive but I moved it because...
I am creating a 3v3 custom game where there are 2 optional points on the map that can be captured and contested. These nodes give the controlling forces some kind of bonus. I want to make a leaderboard of which force (not team) is in control of a node. want it to appear in the top...
I am working on a simple system that spawns a destructible like crates and barrels in designated regions on the map. These barrels have a chance to drop some loot on death, my problem is getting them to drop loot on death, since they are spawned randomly in game I cannot use standard...
Quick question... Is there a way to set terrain fog to a specific region instead of the entire map? I don't see the option in the trigger editor. Its only a generic set fog for the map. Also what about lighting, is that also possible for specific regions?
Hello again Hive,
I am currently working on a 3v3 map that also has mini instance dungeons that reward
the player with a powerful item to help turn the tides in their favor. In one of the instances,
when the player teleports to the instance I made a trigger that causes an infernal to spawn
Quick question, is there a way to grab the current length of an array using GUI?
I need it in order to finish my custom item table trigger system for bonus loot dropped by creeps.
It works like this:
create 1 BonusItem[Math:random number between 0 and...
I have been working on a new item on my map which provides a passive aura and has a use to reset the Hero's ability cooldowns. Everything is working fine except for 1 thing, when the hero uses the item, the items cooldown is also reset, making it too OP and broken. Is there any way...
I am working a Frost Arrow Spell that deals damage partially based on the casters intelligence. It works when I make the unit cast Frost Arrows, but the extra damage is not being dealt when the unit auto casts it.
Here is my simple trigger:
Unit - A...
I created a Trigger spell based on Storm Bolt, everything is working properly except for 1 thing. If the caster moves before the bolt hits the target, it does no damage. Is there a way to fix this? Here is my spell trigger...
Unit - A unit Begins...
Hello fellow fans of World Editor, I recently made a map and I spent over 20 hours in desperate attempts to fix the problem I get. The map is still not completed and it is early Alpha/Beta version but the problem about it is that when I turn AI to play, no matter if there is 1,2 or 11 AI players...
Hello all, I have a question regarding leveling abilities via trigger. I have an ability based on Periapt of Vitality (Item ability that I changed to unit ability) with 10 levels each level adding an additional 100 hp to the summoned unit. The problem is the ability is leveling but the unit is...
Hello everyone, I am a new member on The Hive workshop and am currently working on a custom map. In said map, I want the unit's build time to display next to the resources with the clock icon just like in Starcraft II, is this possible in Warcraft III? Is there any way to manipulate the UI in...
I've imported a file, and after a bit of trying it's worked out. Now, whenever the model loads it works quite well, but it's just completely black, the textures not loading. I've deleted and imported them, and retried, but nothing seems to work.
I need help, again... First to thank you everyone for supporting me and my work giving me great answers and what I ask for. Now I need some simple thing, I guessing it's doing in variables, I never before used it because it's so confusing to me. So what's exactly I need?
I need make when hero...
Hi, I recently started working on a map (about 2-3 days ago) and I just can't seem to get my head around leaks. Could someone please tell me where this leaks and how to fix it? This is what I've come up with on my own.
1. Special effect creation might leak. Not sure if "Position of Shockwave...
I am currently working on a larger map and I would like some help.
Im trying to create a timed life for a milita type unit on the map, That is to say peasent arming them self and after a time dying, not reverting back to peasents but actually dying
any and all help would be appreciated
Im making a map and im making temp unit groups to attack my base and i have some questions.
1. How do i make a temp unit group and add units too it.
2. How do i make a trigger that trains more units for my groups.
3. How do i make undead units collect stuff?
4. How do i make acolytes and other...
Tengo algunas texturas de muros y aumentan el tamaño suficiente, me di cuenta de que las unidades pueden cruzarlo, y tratar de modificar la escala del círculo de selección
PD: No hablo inglés, hablo español, espero que puedan entender mi inglés malo, por supuesto si hay una solución, me...
I make this:
Time - Every 10.00 seconds of game time
Player - Add ((Number of living Sludge Minion units owned by Player 1 (Red))) to Player 1 (Red) Current gold"
But I want make this:
Time - Every 10.00 seconds of game time
So ive recently found Hive and loving it. Downloaded all these new custom campaigns and then gave them all to my brother as he would love them aswell.
I then noticed that we couldnt connect to LAN games anymore (to play other maps together), i then told him to delete all the custom...
Ok folks, I need help. I need to make unit can train other units. I know how to make ability cost resources, but if I do this with ability I will not have normal training time, so please help.
I try to make this, but nothing what I try works, then I try to find on internet, but I...
I need a GUI crafting system with a few specifics, one that I can edit with adding my own items to it.
So here are the specifications for it.
-Needs to be GUI.
(I can't understand Jass)
-Coding has to be neatly organized and separated with comments with instructions (What to touch and what I...
Hello, I am quite new to this site so I am sorry if I posted this in the wrong section. I was wondering if anyone could help me with some trigger work. I have created 4 mini bosses that when defeated I want to spawn a unit at a target location that when defeated as well drops an item that makes...
What's up guys I'm trying to make a new spell that deals damage over time and when the unit dies, it spreads to nearby enemy units (Damage is based on attribute). Is there a way to make this possible or No? o_Oo_Oo_O
🔨 Hive's 3D Viewer has been updated! 🔨 It now supports MDX1100 which should fix a lot of issues when viewing HD models in our 3D Viewer. We encourage you to check it out for yourself and report any issues you find in the Site Discussion board.