- Joined
- Oct 16, 2015
- Messages
- 132
What's up guys I'm trying to make a new spell that deals damage over time and when the unit dies, it spreads to nearby enemy units (Damage is based on attribute). Is there a way to make this possible or No? ![Er... what? o_O o_O](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Er... what? o_O o_O](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Er... what? o_O o_O](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
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