Moderator
M
Moderator
05:40, 25th May 2016
Tank-Commander: A neat system which could prove very useful to mapmakers. Only have one or two criticisms and only one for the code:
- Could use a proper name (The "For Mr.Globlin" is weird and unnecessary for the resource name - sticks out a lot)
- I'd suggest replacing the BJ functions which don't inline well with their native equivelents (SetItemPositionLoc with SetItemPosition, and suchlike) otherwise the code is very well done
Tank-Commander: A neat system which could prove very useful to mapmakers. Only have one or two criticisms and only one for the code:
- Could use a proper name (The "For Mr.Globlin" is weird and unnecessary for the resource name - sticks out a lot)
- I'd suggest replacing the BJ functions which don't inline well with their native equivelents (SetItemPositionLoc with SetItemPosition, and suchlike) otherwise the code is very well done