1. Why are there starting buildings underwater? (northeast, northwest, southwest, southeast)
2. Tavern heroes, are they a thing? If so, then save the map on the latest patch version for all of the them to be available.
3. Centaur Champion has a hero glow but is not a hero.
4. Some mines like one from the southwest have no neutral hostile units if said players do not fill the slot.
5. Change the idle Peon icon worker to the Chaos Peon's?
6. Orc race has insignificant gameplay/race changes (you've only edited some models, attack types and ranges; no custom abilities/spells/heroes/units).
7. Fel Orc Witch doesn't even have Healing Ward as the description says.
There isn't enough creativity to pass the approval line.
I suggest you rethink the gameplay and techtrees. Use your imagination. Don't hurry.
Set to
Awaiting Update.
=================================================
Always check/recheck the Map Submission Rules! (
Map Submission Rules)
A credits list is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
If you want more reviews, come here:
The Grand Review Exchange!