• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Get your art tools and paintbrushes ready and enter Hive's 34th Texturing Contest: Void! Click here to enter!
Elprede
Reaction score
490

Profile posts Latest activity Postings Experience Resources About

  • Hi, sorry to annoy you again. About a discussion on @Taysen's profile, and buttons hoover flashing.
    I did what you suggest to me.

    It does not work
    1- GetFrameByName => BACKDROP_FRAME
    2- Create SimpleFrame TestBackdrop
    3- GetSimpleChild => TestBackdropActual
    4- Create Frame Buttons (parent GetSimpleChild)
    the button is still flashing
    Heyo!
    Here is a prototype of my new Inventory and Equipment system. You said you wanted to check it out :)

    Hi sir, I really love your Inventory 1.0.8 System, I don't really have quite the skill to modified it, so can you please make some change to it to make it compatible with 1.31. The problem I've seen come from the getmainunitselect() function. I don't really need the ability to move item from origin inventory to the big one, so if it on the way, please delete it. Thank you.
    I did end up posting the library and FDF. The FDF is reconfigured to allow text wrapping. SIMPLE_TEXT now is justify left and justify top. SIMPLE_TEXT_CENT (new addition to the fdf) is justify middle and justify center. Let me know if you have any questions.
    Hmm it says page not found :/
    Elprede
    Elprede
    I suggest making your own copy by letting github do its thing and then spread it around. Then the project will become eternal :D
    FeelsGoodMan
    FeelsGoodMan
    How so, has it been taken down by the original creator? Or by Github?
    Elprede
    Elprede
    Just copy the copy. I have no information on that as I was not involved in the project. Good thing I created a copy beforehand.
    Thank you for the information. I was not aware of the second increase to 256 MB.
    About the Missile Rework:

    I might have to look for a Quad Tree library in order to optimize collision search.
    Reputation (+3):
    (Bundle) Thank you for Cokemonkey Knockback recommendation, It looks like its what i wanted, I will consider it.
    Wanted to.
    But I needed a stun system which does not exist in the default library.
    "Well, Talon, I noticed only one lightning (the latter) is cancelled if a unit attaches lightning to two units at the same time without cancelling the first. This annoyance comes after cancelling the lightnings created at Init."

    Thanks for the heads up on that, I forgot all about testing that. Looks like it is a hard-coded bug I am unable to fix so I guess treat the lightning attaches the same way you'd treat a projectile dummy because it still should work wonderfully well even with this gigantic limitation.
    Hi, the script for the pathing switch actually still needs tweaking. it's currently not resetting some cells so you are left with a few unpathable spots here and there.
    Reputation (+1):
    (Post) Solved my problem with just one link. And prolly solved some incoming issues too.
    Hi ghosthunter, (or Nora), was a good game, i hope you also like my map, i will download your stuff now, happy new year, Greetings, Zordrak
    A
    Apparently nothing, as you said. I cannot test it in Magos, sadly.
    I was just joking :D
    Elprede
    Elprede
    I really did misspell his name, tho, so have this belated thanks for noticing and notifying me.
    Dont know if you can edit posts in closed thread, but you misspelled Almia's name to Alima :D
    Hello GhostHunter123, I apologize to not responding for your resources, seeing the approval was denied due to my system causing a critical issue.
    I have commented on your spell in regard for it, hope the guideline can help you fix the issue.
    Elprede
    Elprede
    No need to apologize. That was on me. I knew how to fix it but did not want to bother for such a dull and unoriginal spell.
    Reputation (+1):
    (Post) Thanks for suggestion but I still can't see how a formula is better to configure than array or if-then function
  • Loading…
  • Loading…
  • Loading…
  • Loading…
  • Loading…
Top