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Misha
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  • If I can't find High Elf will Tide Born be good to? They are physically still high elves.
    So Misha your back in Dp? If you still want I have idea how to get you an elven girl. It isn't important what kind of elven girl right?
    Misha you wanted something about me yesterday? my internet crashed all the day
    well i dont exactly know what it is.. but looks cool :D
    BTW,, just came back from MUSE :D the concert was awesome! :3
    What other was there :3
    We (me and friends) went right after school. that was 12:30. Waited for an hour xD
    Well i don't personally pay attention to portraits, but if youbdo, then add add one lol. If you don't either, just give it a simple cam?
    Well ai'nt got much time to think atm, so i'd say maybe blademaster, or that archer hero that puts its hand forward like trying to grab sthg before dieing... Dunno...
    Okay nvm the tsaheylu then.
    The sleep anim for ogres is better for sleep, you're right, i didn't know about that one. Just wondering how it will look on the skinny avatar though, i hope it won't look like his back is in mid-air... I don't mind having both animations just incase, since meditation anim is smoother (sleep has no start neither end, but that's no big deal).
    There's nothing else that i can think of :)
    Yea a tadbit thinner than DH, so it looks tall rather than big, like na'vis.
    Yea i forgot about the tails lol. They would be great indeed. Also if u could make some kind of anim where the guy grabs his hair tail and moves it forward in a generic manner, for that "tsaheylu" thing.
    Heroglow on origin & arms, well it always makes things clearer? Also i think it is easy to remove it if ever needed.
    Sleep, well i think the blademaster has that anim where he sits down, but you may find something better.
    Ranged anim would be nice, for when they use stolen rocket launchers and stuff :D
    demon form sfx: well yea u can remove it, sfx can be attached ingame np.

    This sounds great :D
    Well... the demon hunter model is a nice example of what it should look like, except it should be weaponless. It is sorta thin (even though a tadbit not enough), looks agile, his attack anims slash in all directions almost, so there's no worry for the attached weapon model to look like it hits the enemies. it has hands spread apart so you can clearly see the items in both, and differenciate them from whatever could be on the chest and head. In walk anim his hands don't sway fast like most heroes, which would look weird when he carries a rocket launcher. It has a morph anim that i use for secret passages and enough anims to be used for almost any type of ability. It needs a "sleep" one though. Oh and, it's rather blue lol. If you want more details i'm there :)
    Not yet. I'm rushing to release a new Avatar version tomorrow, then i'll focus on exams until thursday. After all this i'll have free time to do that.
    Well I did say "Neat". I'm not really the brutal-warmachine-type-of-person but I think it looks nice regarding the fact that it's only mesh so far.

    I can't really come up with something for the naga appart from Axes and Hammers. Maybe some coral club or a knuckleduster.
    Comment where?

    About the naga: give him a mini-gun, rocket launcher, a vine whip and a kickass axe.
    Linkie? I just got the most awesome idea myself and thanks to my new USB touchpad with preassure sensitive pen, I have been able to make concept art:
    Can you at least post your Spore creations? I'm a erm... erm... big fan of your Spore creations! Sort of.
    mnaw... well maybe i'll get some fantastic program in the future, and if that happens i'll be sure to try again
    hey i'm sorry but i dont think i have the skill and patience to animate something so complicated. I've tried a few times but there's so many vertexes that every time i try to make a new anim, i need to re-assign the whole thing completely and it all gets ruined. i feel like im wasting both of our time when i try, because i doubt i'll ever get it right. Maybe someone like fingolfin or happycockroach could manage it with their awesome skills and programs, but yeah its almost impossible for me to animate that many bones in milkshape without screwing it up.
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