- Joined
- Mar 5, 2008
- Messages
- 3,881
oO I wonder What would happen if i would be what is on my avatar
http://en.wikipedia.org/wiki/Berserk_(Anime)
and i managed to edit the old trigger
and i managed to edit the old trigger
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function IsUnitDeadBJ takes unit whichUnit returns boolean
return GetUnitState(whichUnit, UNIT_STATE_LIFE) <= 0
endfunction
Hmm... How do you know that it should be 0.405?
According to blizzard its 0
JASS:function IsUnitDeadBJ takes unit whichUnit returns boolean return GetUnitState(whichUnit, UNIT_STATE_LIFE) <= 0 endfunction
Im still new to some things xO
I have tested it by setting the life of a unit to 0.405 with triggers and the unit died instantly.
ok another one of my ideas to the test. i'll try to do good on this one
Wait until ((StealCast has buff Steal ) Equal to True), checking every 0.10 seconds
No, i dont need a new lightning texture, just i want to make a more thick drain effect for my gold drain.
Either way, no imports stands (I'll reword it to that for #15, since the current one implies that but does not exactly say it).
Gold DrainCoder: redscores.
Features:
-Flexible Duration (you can adjust it through the Gold Drains Ability in the Object Editor).
-Easy-2-Change (comments are written where you need them)
-Useful
-MUI (completely)
-leak free (tested 5 continous casts and it lagged not a lil bit)
-No Waits used.
-Uses Jass NewGen Pack v5a
-Supports Flying Height and Ground Elevation now.
Give Credits if you use it in your Map and hf with it.
