• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Concept Art Contest #5 - Mythology

Status
Not open for further replies.
OK, I won't do a Chimera, instead of I am drawing a KRAKEN!!!
WIP nr.1 Document_2.jpg
 
There are some really awesome concepts popping up as of lately, nice work guys.

@ shiiK
I like the solid black for the lobster bits a lot, makes him look more scorpion-esque; and by association more bad-ass. For refining the colors on said parts I'd recommend you look at a scorpion rather than lobster for how the reflections and coloration works, that could look pretty awesome. The head strikes me as a little awkward though, it seems to big and squishy compared to how solid and sturdy everything else on him looks. The detail on his arms is pretty amazing.

Thanks for the feedback.

I might get some time to refine my entry a little before the deadline after all, if such is the case, you'll all find out in due time.
 
Well here's another WIP, not final yet i hope, but if i don't get time to update, it is. I'l try to change clothes next update, if there will ever be one.

ConceptArt# Mythology-DwarfWIP5 486x640.jpg
 
@shiik, the crustaceous part looks kind of dull and kind of like plastic
I know, it's partially intentional, though. You can see what it is, which is the most important, and it also brings the focus back onto the character. I've tried to create an original concept based on a Greek god that is not so often mentioned, and I personally think I've achieved a believable image of Phorcys. This contest isn't about making fantastic artwork, it's about representing an idea visually - making a concept art. I appreciate your feedback, though.
@goblin, i think you should draw some environment for it

Environment? As in a background? It's a concept art. The background should be irrelevant to the final judging. It's the character that matters (or whatever is being visualized) in a concept art, not the overall appeal of the artwork. An environment is only necessary in an environment concept.

Just thought I'd try to make that clear one more time.
 
I know, it's partially intentional, though. You can see what it is, which is the most important, and it also brings the focus back onto the character. I've tried to create an original concept based on a Greek god that is not so often mentioned, and I personally think I've achieved a believable image of Phorcys. This contest isn't about making fantastic artwork, it's about representing an idea visually - making a concept art. I appreciate your feedback, though.


Environment? As in a background? It's a concept art. The background should be irrelevant to the final judging. It's the character that matters (or whatever is being visualized) in a concept art, not the overall appeal of the artwork. An environment is only necessary in an environment concept.

Just thought I'd try to make that clear one more time.

you don't think environment contributes to a concept?
 
environnement isn't very useful, but sometimes it is.

For example, the kraken of tails is in the water, but it was useless to draw the water because it's obvious that the kraken is a water creature. The part of the background that is useful of the drawing of tails is the little boat and fishes, because they show us the kraken compared to human creations (so we can imagine how big the kraken is).
 
Status
Not open for further replies.
Back
Top