Mike, there's an advice I gave you sometime ago and I'll repeat it: try making your meshes crooked. This is WC3, not Call of Duty, or anything like that. In WC3 things are cartoonish, not-so-realistic, non-parallel. (Of course, if you dislike WC3 aesthetics, you can keep yourself with your own)
And yeah, one issue I see is the big resolution conflict between the too hi-res wood and the low-res stone.