Northwatch Hold "The taste of ash is in the air. The magnificent Northwatch Hold has fallen and the battleground is silent. Defenders and attackers alike are tired to death and the fortress is up for grabs! Will you dare to claim it?" Created for Hive's Workshop Cup Mapping Contest Aim was to create unique and non-repetetive lore-based location map. I am quite excited about this, as this is my Hive's début. Constructive criticism will be appreciated! Author's note: The terrain and trees at various locations have been updated. All pictures are slightly outdated. InformationChangelogThe map includes:
[2019-10-06] v1.0 Released the first version
[2019-10-07] v1.1 Fixed camp distance for middle orange camp. Also added a map scheme to the screenshots. [2019-10-03] v1.11 Fixed camp distance for green Ashenvale start camp for left-bottom corner player. One of the spiders wasn't set on camp only. Removed rune of the watcher from the red-camp turtle and replaced it with level 2 charged. [2019-10-31] v1.12 Reworked locations for all shops, quilboard green camps & center thunder lizard camps so that they won't aggro on passing/building units. Adjusted water transitions. Reworked center of the map so it allows for bigger armies to maneuver more easily. Reworked red expo trees so they allow for smoother movement around main buildings. Bronze drake (red camp): Removed tome of experience drop chance. Increased drop rate on the tome of knowledge instead. Green centaur camp: Removed tome drop chances, replaced by random level 1 powerup. Added a missing spire in the SE corner of the map, above the red expansion. Added creeps. Added trees right next to the tavern for whisps. Complete rework of the terrain on main paths, so that the map looks less confusing and leads you more smoothly to points of interest. (Note that different parts of the map still use different tiles for this.) |