1. Night Elf starts with Wisps which should be replaced with the specified faction's workers after choosing said faction.
2. It takes too much to upgrade to one of the factions. It has that Warcraft II boring feel when you have to wait to get going. Thing is, at least in WcII you could have chosen to build your main building wherever. Here, it's fixed.
3. Corrupted Night Elf buildings have broken animations. Try to find others in stead: models or skins.
4. Too many units the the Ancient of War. Two of them are orc spellcaster copies: the Satyr=Shaman; Satyr Shadowmancer=Spiritwalker (this one also has the Spiritwalker's icon). These units can be trained from the start. There are no upgrades in this building.
5. Corrupted Treant and Tumbler have the same icon.
6. Tumbler and Satyr's names have whole yellow text instead of just the hotkey.
7. Find proper names for the Tumbler. Plus, he is a Keeper of the Grove copy and has no hero glow. You can make one:
How to add Hero Glow without Modeling
8. Where are the rest of the buildings for the Corrupted? What's the use of upgrading the main building? Only for unit damage and armour upgrades?
9. Needless to remind you that units don't even have upgrade slots...
10. The Tree of Eternity can also train the useless Wisps.
11. The Naga are just the ones in the campaign. No improvement whatsoever. They've also got the Demon Hunter like the Corrupted.
12. Town Hall and Village Hall both have the same icon.
13. Miners which are Wisps with Call to Arms can turn to Militia
14. You can't build the Town Hall because you don't have the necessary resources but you can the other one. I'm not sure if this is balanced even if you can harvest the necessary resources before building the hall.
15. The elf farm has its tooltip missing.
16. Swordsman's icon=that other dude's with tooltip missing.
17. Fix the upgrades for the elves. Long range for Riflemen? Animal War Training for Knights?
18. This faction only has two heroes; the other two above have three; actually Naga has two but at least there's the Royal Guard to compensate.
19. Swordsman's model=Captain's. They both have the same ability.
20. What's the logic of having two farm buildings? One gives 15 food and it's cheaper than the one which holds 6!
21. To Upgrade the Magic Hall to Castle, the Altar of Kings is needed, not the Altar of Blood.... Funny thing is that it is named Altar of Kings in the description.
22. Many orc buildings have whole yellow text title names instead of only for the hotkey.
23. Troll upgrades in the Barracks without any troll there...
24. You can buy the Cloak of Flames from the start. It should be a last tier purchase...
25. Why Burrow Den?
26. Bestiary looks like a Slaughterhouse... It's actually named Tortuary....
27. Why units in the building that summons heroes? It was understandable for Naga but here there are two and not that powerful, tier 1, 2 max...
28. Same two Satyrs as for the Corrupted race....
29. Pig Farms give 10 food and they're not really expensive.
30. The Fel Stalker and Raider can also be trained in the Bestiary...
31. Corrupted Spirit looks like a Wisp and is basically the Witch Doctor. The upgrades for its spells are in another building!
32. Upgrades like Liqueid Fire and other which are not for any unit...
33. Fel Stalker can also be trained at the portal....
34. Where do you get the Summons of Gul'dan from?