I'm definitely agreeing with this. If you check out my zombie skin you can see just how horrible the face wrap is, I had to make my mummy's bandages lightning bolts to make it wrap correctly.
That aside, this skin is lacking in several departments. The shading is very weak and needs a lot more attention, the detail work could have more detail, and the model's wrap needs to be taken into account much more. For instance, the knee caps don't wrap onto the skin were they should, and the hands could look much better as well. The eyes seem rather undetailed, especially the boarder of the eye, there should be at least a hint of the eye socket, as is it looks more like paint on plastic. The iris needs to be a lot bigger as well, right now it takes up as much space as the pupil should. Usually the iris's diameter is bigger than the whites of the eye (at least in most expressions). I'd really recommend getting a reference image for this guy's face to work off of, the face is what most people will see (the units portrait will take up more room than the entire model in the default game view). The eyebrows, nose, and chin hair could use more work as well.