Archian
Site Director
- Joined
- Jan 1, 2006
- Messages
- 3,152
- Landscape: Craft an immersive terrain that portrays the brooding landscapes where vampires dwell. From desolate moors to ominous mountains, let your imagination run wild.
- Architecture: Create grandiose vampire castles with Gothic-inspired architecture, secret chambers, and eerie catacombs that tell tales of centuries-long undead existence.
- Ambiance: Utilize terrain textures, lighting, and effects to evoke an atmosphere of perpetual dusk and enchanting moonlit nights.
- Details: Pay attention to intricate details that breathe life into your terrain – from cobweb-covered corners to cryptic symbols etched into stone.
- Submissions must follow the contest theme.
- Submissions may not be started / made before the official launch of the contest.
- Teamwork is not allowed (physically working on someone else's entry).
- Giving feedback isn't considered teamwork and is always welcome. However, if you feel someone is abusing it, you may appeal to the appointed moderator.
- Post 2 Works-In-Progress (pictures or videos) in the contest thread during the contest process. It must be clear that you are working on the submission.
- The submission must be posted in the respective Gallery (Terrain Art) section, before the contest ends.
- The description must make it clear it's a submission from the respective contest i.e. HD Terraining Contest #2.
- Post your final entry in the contest thread before contest is over. The post should be a little presentation, having your submission attached.
- Do not use off-site image hosting to post your entry.
- Judges may not participate.
- No image editing tools may be used to enhance the terrain, however you may use them to crop and rotate.
- The terrain must be made using HD assets made for Warcraft III: Reforged.
- Custom made HD assets are allowed, but the assets used should be public, preferably submitted to the respective HD section. However, minor model edits are allowed.
- SD model assets are allowed, but be careful, as we expect to see a HD terrain. If it looks too much like SD, it will most likely give a poorer placement or be disqualified. And remember, all entries must render correctly in the HD mode of Warcraft III: Reforged i.e. the screenshot has to be taken in HD mode.
- 1st place: 750 experience points
- 2nd place: 600 experience points
- 3rd place: 450 experience points
- Entry: 150 experience points
- Judge: 25 experience points per entrant
- If no judges are found (at least two is required) before the deadline, the winners will be decided by the votes of a public poll. The poll results will be hidden until a person has voted. Changing your vote afterwards will not be possible.
Aesthetics | Overall appearance of the final entry as a whole, e.g. an entry can lack detail and technique but still have an overall nice composition. | /35 |
Creativity | How unique and original is the idea? How inventive is the execution? How creatively does it conform to the contest theme? | /30 |
Detail | Measurement and balance of detail in design. Impurities include rough edges, deficiency in execution, and general disorder. | /35 |
/100 |
- Judgement: 60%
- Poll: 40%
FinalScore = (40*Reached_Votes/POSSIBLE_VOTES) + (60*Average_Judge_Score/POSSIBLE_SCORE)
The contest shall begin on Aug 16, 2023 and conclude on Oct 11, 2023 GMT (day is included).
Last updated Oktober 3, 2023
CONTESTANT | WIP | ENTRY |
FeelsGoodMan | WIP 1 | WIP 2 | WIP 3 |
![]() HD Terrain Contest #2 - FGM Entry Final 2![]() |
Sapprine | WIP 1 | WIP 2 | WIP 3 |
![]() 2nd HD Terraining Constest Entry Final.PNGAn ominous, distant vampire castle, nestled between some colossal, rocky hills.
![]() |
vindorei | WIP 1 | WIP 2 | WIP 3 |
![]() HD Terrain Contest #2 - Vindorei Entry.pngLord Vladarius: Ah, a fashionable late my old friend? Sir Rowan: Isabella! No!
![]() |
JnM | WIP 1 | WIP 2 | WIP 3 | |
Celaquil | WIP 1 | WIP 2 | WIP 3 |
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Assigned Staff: @Archian
Previous Contest | Poll | Results
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