- Joined
- Jul 20, 2004
- Messages
- 2,760
Hello and welcome to the first Zephyr Challenge. Your aim here will be to prove that you are an original & good spellmaker while having fun and admiring other people’s work at the same time. Not to mention that it’s a very good opportunity to receive some constructive feedback and improve your skills.
Theme:
Every Zephyr Challenge has a theme. Based on that theme you can create any spell you want as long as it follows the rules below. The theme of this challenge is Corpse. Your spell must have as target corpses (one or more, that’s up to you).
Example spells: Corpse Explosion, Cannibalize, Raise Dead.
Rules:
- The theme is followed by a brief explanation over the effect of the spell. Follow that explanation because the name of the challenge does not always explain what you have to do.
- You may use either GUI or JASS. 3rd party tools are allowed but if you use it, mention WHICH tool and from WHERE I and everyone could get it.
- You may use any systems you want (that includes Caster System, Armor Detection System and SetUnitMaxState System) but their content will not be taken into consideration when judging your code unless your are its author.
- You may not use custom textures or models for anything else but the effect of the spell. The effect must be entirely made by you (or Blizzard).
- The spell must be made specifically for the contest (you may use it anywhere else but you must have started it only after the challenge begins).
- WIPs are encouraged as they increase the activity of the challenge.
- Attach your map to a post into this thread once you have finished it. You may modify it as much as you want but edited maps after the deadline will be disqualified.
- Judges may not join the contest.
Prize:
The winner of every Zephyr challenge receives an award (small icon under your avatar) and 25 reputation points.
Judging:
50% of the score is determined by a public poll. The rest of the score is determined by one or more specialized judges.
Elements based on which the judging is made (by specialized judge, not by public):
- Spell idea. Your spell should be original, not yet another Omnislash.
- Interest. If your spell is attractive, either because of the gameplay, eye candy or fun.
- Coding. It is important that the code of your spell is clean. For example a JASS spell should be multiinstanceable as locals are accessible. Nothing is a must, but cleaner your code is, higher will your score be. You will not get a higher grade just because you are using JASS (or GUI).
Deadline:
20th January 2007 (0:00 AM, GMT).
Good luck & have fun.
~Daelin
Theme:
Every Zephyr Challenge has a theme. Based on that theme you can create any spell you want as long as it follows the rules below. The theme of this challenge is Corpse. Your spell must have as target corpses (one or more, that’s up to you).
Example spells: Corpse Explosion, Cannibalize, Raise Dead.
Rules:
- The theme is followed by a brief explanation over the effect of the spell. Follow that explanation because the name of the challenge does not always explain what you have to do.
- You may use either GUI or JASS. 3rd party tools are allowed but if you use it, mention WHICH tool and from WHERE I and everyone could get it.
- You may use any systems you want (that includes Caster System, Armor Detection System and SetUnitMaxState System) but their content will not be taken into consideration when judging your code unless your are its author.
- You may not use custom textures or models for anything else but the effect of the spell. The effect must be entirely made by you (or Blizzard).
- The spell must be made specifically for the contest (you may use it anywhere else but you must have started it only after the challenge begins).
- WIPs are encouraged as they increase the activity of the challenge.
- Attach your map to a post into this thread once you have finished it. You may modify it as much as you want but edited maps after the deadline will be disqualified.
- Judges may not join the contest.
Prize:
The winner of every Zephyr challenge receives an award (small icon under your avatar) and 25 reputation points.
Judging:
50% of the score is determined by a public poll. The rest of the score is determined by one or more specialized judges.
Elements based on which the judging is made (by specialized judge, not by public):
- Spell idea. Your spell should be original, not yet another Omnislash.
- Interest. If your spell is attractive, either because of the gameplay, eye candy or fun.
- Coding. It is important that the code of your spell is clean. For example a JASS spell should be multiinstanceable as locals are accessible. Nothing is a must, but cleaner your code is, higher will your score be. You will not get a higher grade just because you are using JASS (or GUI).
Deadline:
20th January 2007 (0:00 AM, GMT).
Good luck & have fun.
~Daelin
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