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Working with Bribe's Knockback2d

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http://www.hiveworkshop.com/forums/spells-569/knockback-2d-203180/

So I've gotten Bribe's system to work just fine, been tinkering with it for almost a full day just seeing what I could tweak and it makes for some interesting fighting game play. What I am trying to change however is the knockback effect happening with any hit period.

Can anyone steer me in the right direction on how to make this trigger only have a percent chance of happening when hit?
 
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