1. Introduction
Hi, I am making a three player RPG. It will be made in different maps, with each map representing a separate mission.
Our band of brothers is called Witchunters. 'Monster Hunters' would probably be more appropriate, but I think Witchunters sound way better.
2. Characters
So, there is three of them: a Ronin, a former Dragon Hunter and a Black Mage.
Asano Naganori, the Ronin
Asano Naganori is born in the far east, and was raised by oriental customs. At the age of 12, he became a samurai in full service to his master and feudal lord. Soon, he became his apprentice, making his lord his Sensei. In a battle against a nearby opposing village, his master fled the first rows of the battle to save Asano. Although they won the battle later, his master was forced to commit a suicide due to oriental laws and customs. Asano became a Ronin, a samurai without a master. Regretting and blaming himself for the death of his Sensei, he left his armour and his world behind, and decided to travel west and help the world the only way he could - with a sword. After slaying dozens of monsters on his path, he finally assembled a group of people like him, to aid him in his quests. He has an arsenal of traditional weapons, including Tetsubo, Katana and Naginata. Name Asano Naganori is taken from the Legend of 47 Ronins.
Tetsubo Slam - jumps to targeted area and deals damage Tetsubo - passively gives a chance to briefly stun the target on attack Katana Whirlwind - deals damage for few seconds to nearby enemies Katana - passively gives a chance to do double damage, and makes you unable to miss Naginata Flurry - deals frontal damage in target direction Naginata - passively gives an area of effect attack Defend - takes 85% reduced damage from fontal attacks, but can't move Meditation - can't move, but regenerates health and mana slowly; long cooldown
Cazador Ejderha, the Dragon Hunter
A senior, high-ranked Dragon Hunter. He is known for his short temper and inability to wait. Only time when he can suppress these two attributes is during his hunts. Even then, he likes to burst out at unprepared Drakes. He gained his reputation by finishing missions, one after another, without stopping. He was so sure that he will succeed in every mission, that he wouldn't collect bounty until at least half a dozen of them wouldn't pile up. He uses a powerful gun and a self-crafted runeblade. The word Cazador is a Spanish word for Hunter, and Ejderha is a Bulgarian word for Dragon.
Runeblade - passively slows target on attack Trap - places an invisible trap Wyrm Shot - deals damage in line Hydra Shot - deals damage in area of effect Dragon Breath - deals major damage in wide line
Obscurus, the Tenebraemagus
Nothing much is actually known about him. Or her. Or it. One, night when Agano and Cazador were making an audition in a tavern for the third member of their group, all hell broke loose. Some thugs, angry because they were rejected, decided to prove Agano and Cazador wrong for rejecting them. Being outnumbered 8 to 2, Agano and Cazador were forced to fight back. But before a possible massacre would even start, a shady figure from the back of the tavern raised his arm. Suddenly, thugs were knocked back against the wall, losing their consciousness. The figure calmly walked out. Agano and Cazador rushed out to thank him, and to try and talk him into joining them. Only two times the figure spoke were when they asked him about his name - 'Obscurus' he replied, and after a long speech about importance of life, feelings and protection, he just replied 'Yes'. And that was it. Tenebraemagus is a compound of two Latin words, tenebrae meaning Darkness and magus meaning Wizard, or Mage. Obscurus is another Latin word for Darkness.
Stygian Sphere - places a ward that cannot be attacked which deals damage and slows nearby enemies; it can be manioulated with other spells Black Aegis - heals an ally over time and halves the damage target takes Telekinesis - targets one point, then you have 0.7 seconds to target the second; objects from the first one fly to the second one; distance and speed depend on object weight; small objects and Dark Orbs deal damage on contact and crash Turbenendum - pulls and spins enemies in area of effect and damages them
3. Screenshots
4. Downloads
Training Grounds - a place to explore and learn about the powers of the Witchunters
5. Notes
So, in this map I'm going to reshape and change characters to their final shape, before any further maps.
Now, I need to fix a few bugs, make three more spells and I'm good to go.
Any feedback on the characters and any constructive criticism and ideas will be appreciated and +repped.
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