- Joined
- Aug 21, 2009
- Messages
- 408
Ok. So im making a trigger were if you select a unit it creates one for you.
Here it is:
I need help with this:

NOTE: The variable 'HasChoseACar' has already been set to false.
Here it is:
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Unit - Siege Engine 0001 <gen> Is selected
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Triggering player) Equal to Player 1 (Red)
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HasChoseACar[1] Equal to False
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Then - Actions
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Unit - Create 1 Siege Engine for Player 1 (Red) at (Center of Create car red <gen>) facing Default building facing degrees
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Unit - Make (Last created unit) face (Center of face direction red <gen>) over 0.00 seconds
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Selection - Select (Last created unit) for Player 1 (Red)
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Set race_car[1] = (Last created unit)
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Set acceleration[1] = 12
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Set Handeling[1] = 8
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Set HasChoseACar[1] = True
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Camera - Set (Triggering player)'s camera Rotation to (Facing of race_car[1]) over 0.11 seconds
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Camera - Pan camera for (Triggering player) to (Position of race_car[1]) over 0.11 seconds
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Sound - Play Rescue <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Triggering player) Equal to Player 2 (Blue)
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HasChoseACar[2] Equal to False
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Then - Actions
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Unit - Create 1 Siege Engine for Player 2 (Blue) at (Center of Create car blue <gen>) facing Default building facing degrees
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Unit - Make (Last created unit) face (Center of face direction blue <gen>) over 0.00 seconds
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Selection - Select (Last created unit) for Player 2 (Blue)
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Set race_car[2] = (Last created unit)
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Set acceleration[2] = 12
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Set Handeling[2] = 8
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Set HasChoseACar[2] = True
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Camera - Set (Triggering player)'s camera Rotation to (Facing of race_car[2]) over 0.11 seconds
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Camera - Pan camera for (Triggering player) to (Position of race_car[2]) over 0.11 seconds
-
Sound - Play Rescue <gen>
-
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Else - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
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(Triggering player) Equal to Player 3 (Teal)
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HasChoseACar[3] Equal to False
-
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Then - Actions
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Unit - Create 1 Siege Engine for Player 3 (Teal) at (Center of Create car teal <gen>) facing Default building facing degrees
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Unit - Make (Last created unit) face (Center of face direction teal <gen>) over 0.00 seconds
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Selection - Select (Last created unit) for Player 3 (Teal)
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Set race_car[3] = (Last created unit)
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Set acceleration[3] = 12
-
Set Handeling[3] = 8
-
Set HasChoseACar[3] = True
-
Camera - Set (Triggering player)'s camera Rotation to (Facing of race_car[3]) over 0.11 seconds
-
Camera - Pan camera for (Triggering player) to (Position of race_car[3]) over 0.11 seconds
-
Sound - Play Rescue <gen>
-
-
Else - Actions
-
-
-
-
-
I need help with this:
-
Unit - Siege Engine 0001 <gen> Is selected
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
(Triggering player) Equal to Player 1 (Red)
-
HasChoseACar[1] Equal to False
-
-
Then - Actions
-
Unit - Create 1 Siege Engine for Player 1 (Red) at (Center of Create car red <gen>) facing Default building facing degrees
-
-
NOTE: The variable 'HasChoseACar' has already been set to false.